Welcome!
The Cartographers’ Guild is a forum created by and for map makers and aficionados, a place where every aspect of cartography can be admired, examined, learned, and discussed. Our membership consists of professional designers and artists, hobbyists, and amateurs—all are welcome to join and participate in the quest for cartographic skill and knowledge.
Although we specialize in maps of fictional realms, as commonly used in both novels and games (both tabletop and role-playing), many Guild members are also proficient in historical and contemporary maps. Likewise, we specialize in computer-assisted cartography (such as with GIMP, Adobe apps, Campaign Cartographer, Dundjinni, etc.), although many members here also have interest in maps drafted by hand.
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Hello everyone my name is Sam. I only recently found this website and its community, and so far what I have seen is fantastic! There are so many talented artists here, and just by browsing through maps and drawings alike I feel extremely inspired. I would love to be part of this community, since it is full of people who share my passion for fantasy, storytelling, D&D and my new found hobby, cartography. Below is one of the first maps I've ever created, it is part of a long term D&D project, ...
Updated 07-04-2015 at 10:42 AM by Sam Jacobs Kline
I had previously thought that there was no hope of sussing out the operations nescessary to wrangle a square grid down onto an axonometric plane. As it turns out, with help from a very straightforward little tutorial I found (http://ahninniah.blogspot.ca/2013/04...-inkscape.html), the solution was in fact very simple to deduce. The secret ingredient was the very precise scale transform step - profuse thanks to Olga Bikmullina for simply giving the answer. ...
Updated 04-14-2015 at 09:29 AM by Baile nam Fonn (Meshon's comment prompted better description of link)
Something a little different has caught my fancy, but it's not necessarily tangential to the project: ( this here is a teaser ) ( hint: it's a 48 x 48 )
Creating a custom coordinate grid can consume alot of time if a noob isn't careful. ..I threw caution to the winds. I also improved my understanding of the scale of the map. Here is the 33 x 33 World grid. Embark sites cannot overlap the borders of this grid (but wordgen sites can, and flaunt it ). Not even with cheats, afaik. If you zoom in to the top left and squint, you'll see the 16 x 16 Region ...
Updated 04-11-2015 at 03:29 PM by Baile nam Fonn
Originally Posted by Baile nam Fonn || UPDATE: comments, advice, encouragement welcome! I'm new to mapping and this is my first public map project. || || Descending into madness: the attached export map & trace pleased me initially, but now I want better resolution! || To achieve this, I'm using 1 x 1 embarks / embark anywhere and exporting local images. It will be a bunch of sea-bed elevation stuff ...