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The Cartographers’ Guild is a forum created by and for map makers and aficionados, a place where every aspect of cartography can be admired, examined, learned, and discussed. Our membership consists of professional designers and artists, hobbyists, and amateurs—all are welcome to join and participate in the quest for cartographic skill and knowledge.
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Bogie Yes Layers are one of the most powerful parts of Photoshop as are layer affect. Layer masks are also very powerful. Good luck on the commission.
Thanks for the REP. I did like your advice on fixing the walls, but I am waist deep in a private commission and other projects and just couldn't find time to go back and rework the whole thing. I have got to someday start working with layers so I can fix things quicker. Anyway, thanks again!
thx for the rep on this month challenge!
No problem, lost! You earned it,
Hey there Iostatsea! Who am I to judge your maps, you are a greater cartographer! About your Dark Journey map, reading my fellow cartographers bellow, I agree with everything they say. The map lacked some more details, and the overall blackness isn`t my personal taste (which means nothing, since you can`t please everyone haha), but again your story was great, and I have to say it was a tough challenge (it was the first challenge I couldn`t think of anything to do!). Hope I could help, keep up the good work!
The story was good, but the shell was too dark and the edges too blurry. Map like a monster was a tough task and you've created a good entry, but personally I liked that rough mapping when thinking of a mapping monster (like: wet thingie here, green thingie there etc.).
Your story was original and interesting, but as others seems to have answered already, I think that the background (shell & frame) doesn't work well with the map. It's too dark and too different, making the map elements either sharp, blurry or difficult to read. You got some excellent ideas here, though!
Regarding your map: first, I wouldn't say it bombed at all. Getting a vote or two in these contests pleases me to no end, and you've accomplished that. I'm going to agree with Bogie that the shell itself didn't convince me, it seemed too soft, especially in contrast to the awesome frame and background that you made. The markings on the shell were sharp, but the shell wasn't, so I guess that would be my primary suggestion, more consistency between the elements. Higher resolution would have been great. Also the colours: I think that the carved out parts were fine, but the white and red should have looked more like they were applied over top, like paint. All in all, it was a fine idea!
I really liked the background but I feel that the map itself lacked details. Maybe too simplistic This contest idea of monster mapping was really uninspiring to me.
OK, so, Why I voted for your map: The frame the shell sits on looks great, and the map being carved on a turtle shell is right in line with the Monster Mapping theme. I also liked that the map looks like it is some kind of map like information, but not in a format that a human would think of. Why I almost didn't vote for it: The shell is to dark and the edges are to indistinct, they have a soft fuzzy edge. While I like that the map is not human looking, I don't like that the map is so different I'm not even sure if it is a map. I love the background story, it's very elaborate, but there is nothing in the story that leads me to think that the map was made by some kind of monster, I would just assume some primitive man made it. Still, the overall concept drew me in and that is why I voted for it.