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  1. #1
    Guild Novice Facebook Connected
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    Wip Crossroads Inn

    This is progress on the first in a battle map set I am working on. I am still working on getting the textures looking good on this wood. I am hoping that once I get the lighting and shadow work done that it will come alive. Any tips or pointers are very welcome.

    So far, this map is 1000x1000 and comes in at a low 173K. Well under my 1MB limit. I am so happy!
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  2. #2
    Guild Expert Facebook Connected XCali's Avatar
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    Nice start.

    Doing something as precise as a building always has its challenges. So, well done so far .

    One thing I want to point out, the beds look like they are leaning on top of the walls, it breaks the immersion just a tad, so maybe check it out. (Might work to place the beds on a layer beneath the wall layer.) Good luck with the rest.

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  3. #3
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    Thanks for the feedback. I corrected those as well as a few more issues. I will do an update soon.

  4. #4
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    I'm assuming this map is intended for VTT use and, given your mention of 1MB limit, that it is going to be used in Roll20. Is the image you posted full-size? If so, it's pretty low resolution for even Roll20 which expects like 70 pixels per 5' grid square.

    EDIT: I see from another post that you are using FG and that you normally use 50 pixels per grid.

    I love the shading and foliage. The wood textures are nice which makes the rather flat and cartoony beds stick out. Maybe you could put some color into them and make a few different? Also mix up the positioning of them a bit. Put some horizontal against the outside wall. Some on the left and some on the right as you enter the room. Maybe a couple a little cockeyed in the rooms.

    It's a matter of personal taste but I like a non-directional drop-shadow around the furniture pieces to make them stand out a bit from the floor. Same around the walls. Then put the beds in between the wall shadow layer and the wall proper layer.
    Last edited by Phergus; 01-04-2019 at 11:46 PM.

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