Hi all, just a placeholder here, could you tell me if the scale is ok ?
Thanks !
zombie-attack1.jpg
Hi all, just a placeholder here, could you tell me if the scale is ok ?
Thanks !
zombie-attack1.jpg
When, exhausted by long days of wandering, Captain Chili, the rest of his squad and some civilian survivors stopped to rest in a coastal house, the zombies of the area could not believe their eyes and praised their good fortune: Fresh meat! Stuck at the edge of the coast! And at low tide furthermore! It's time to eat!
Will humans be able to resist until the high tide brings them temporary respite?
I haven't played a board wargame in decades, so this map will be certainly unplayable, but I'll try to capture the spirit of these old school games.
First draft :
### Latest WIP ###
time-to-eat-1.jpg
If by scale you mean can I see the little numbers on the tiles, then yes
I take it that Zombies can't swim?
It all looks very interesting. Can't wait to see it fleshed out
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
Classical zombies, then
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
Wasn't entierly sure where you were going with it at first, but I like it. Haven't done any gaming in donkey's years myself, but this def has an old school feel.
Yeah, this could very well turn into a genuinely playable game. I like the direction you're taking with this, and I'm looking forward to seeing what you come up with.
Wingshaw
Formerly TheHoarseWhisperer
Thanks all ! So I continue
Some grass. I want a clean grass, not too textured but not a plain color. This one is perhaps too bushy ? And slopes and sand partly textured...
### Latest WIP ###
time-to-eat-2.jpg
Ça a de la gueule
Pretty good looking
Merci Thomas
An attempt to depict the rising water level, I know it is not realistic at all but I have to deal with the constraints of the board and not to end up with hex half-filled with water or slopes hidden or not regonisable. I'm not determined on the texture of the water.
Any criticism, suggestion and comment is welcome, as usual !
### Latest WIP ###
time-to-eat-3.jpg