Hi all
I abandoned the previous project and have gone on a slightly different tack with this one. This use the same techniques as the last one, but they are slightly more refined. I would appreciate any comments and suggestions.
Torq
Hi all
I abandoned the previous project and have gone on a slightly different tack with this one. This use the same techniques as the last one, but they are slightly more refined. I would appreciate any comments and suggestions.
Torq
The internet! It\'ll never catch on.
Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld
Excellent work! My comments so far:
The texture overlay work and mountains are fantastic. How do you do that? It would be nice if you could post something up in the tutorial section. It's a really great look and feel.
- I'm not sure about is the thin blue coastal outline and the glow together - I'd be inclined to use one or the other.
- I do like the font colour coding - is there a reason why 'the Haunted Dunes' is smaller in size?
- Is the lake in the centre of the map meant to be called a bay? (Not sure if it's either my ignorance of nomenclature or if there's an 'in-game' reason for it).
- I think there is a typo on the 'Forester's Isle'?
Ravs
I concur about the blue coastal outline and would add that the rivers are also a little too 'unnatural'. The don't seem like they are part of the map, but instead are drawn in like the various symbols. Maybe try dropping the outline on them and giving them a slight internal darker line? Not sure about that idea yet.
The rivers were causing me a huge amount of trouble. They looked very pixelated at the bends and I was starting to despair. I eventually cut them out of the terrain to reveal the water layer underneath. Thats why they also have the dark blue outline. Maybe my removing that they will look more natural.
Thanks to you both for all the help.
Torq
The internet! It\'ll never catch on.
Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld
Torq: You totally rock. Why? Because you so obviously push yourself to create the best maps you possibly can, abandoning false starts, soliciting advise, thinking & rethinking... I want to be you when I grow up.
Anyway, I'm liking the texture plays on the land, but in contrast the water is so flat & lifeless; can you add some sorts of (subtle) texture to the blue as well?
I think the coasts could also use more "jitter" & variations; again, the texture of the map implies this is a realistic image, so I would make the coasts more realistic too.
Great, great start!
Don
My gallery is here
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"Keep your mind in hell, but despair not." --Saint Silouan [1866-1938]
I like the overall look, but the straight lines and stair-stepped jitters on the coastline are out of place in such a naturalistic map.
The text labels in red works for me, but for some reason, not the text in blue or in green. Maybe it just needs to be bolded or made larger.
A very good beginning, though.
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