Results 1 to 3 of 3

Thread: How to Determine Elevation for New Map

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guild Novice
    Join Date
    Jan 2010
    Location
    Great State of Texas
    Posts
    6

    Question How to Determine Elevation for New Map

    Hey,

    I'm trying to build my first map and although I've got continent's shape already drawn out in PS, I can't seem to decide how elevation should be laid out across the continent.

    I figure this is something I should probably decide before going any further than black water/white land phase because otherwise I could have some misplaced rivers and lakes - amongst other things I haven't even thought about, yet.

    So, what are your thoughts as to determining the elevation of your lands? Do you have a process that can be taught? Are there any geographical norms I should know about and consider?

    I searched and although I got a lot of hits for elevation it all seemed to just be compliments on another's elevation in their maps. I hope I didn't miss anything...

    Thanks in advance,

    -Kolfax

  2. #2
    Administrator waldronate's Avatar
    Join Date
    Mar 2007
    Location
    The High Desert
    Posts
    3,607

    Default

    I have used http://www.ridgenet.net/~jslayton/FunWithWilburVol4/ to get some terrain information (note the appearance of pre-defined rivers at sea level). This item works much the same if you do it in two passes - a low-altitude one for the main mass and a higher-altitude one for mountains. As a bonus I can then get Wilbur to find my rivers automagically.

  3. #3
    Guild Novice
    Join Date
    Jan 2010
    Location
    Great State of Texas
    Posts
    6

    Default

    Thanks for the tip Waldronate, I'm going to have to check this out!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •