Results 1 to 7 of 7

Thread: Testing a new style

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guild Artisan landorl's Avatar
    Join Date
    Aug 2007
    Location
    Brandon, FL - USA
    Posts
    553

    Wip Testing a new style

    I have wanted to get better looking terrain for my city maps. I found this nice little program called EarthSculptor at http://www.earthsculptor.com/index.htm. I think that it does a pretty good job of making a terrain layout, even if it is a rather basic program. It is very easy to work with which is a big plus. It has a free version, which does pretty decent. I think that I will end up buying it though so that I can edit larger terrains.

    Anyway, I wanted to see what people thought of the output. I am using it as a background for a CD3 map.
    Test City Map.JPG

  2. #2
    Guild Artisan landorl's Avatar
    Join Date
    Aug 2007
    Location
    Brandon, FL - USA
    Posts
    553

    Default

    Also, you have a couple of options for working with it. You can create a greyscale height map which you can then use with other programs. You also can choose the textures that you want to use for each area of the map.

    So if you have Wilbur (Which is free) or Fractal Terrains, you can import the height field and create a contour output for CC3.

  3. #3
    Community Leader Facebook Connected Steel General's Avatar
    Join Date
    Jun 2008
    Location
    Ft. Wayne, IN
    Posts
    9,531

    Default

    I think it looks pretty good, though it has a very "soft" (for lack of a better term) look to it.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  4. #4
    Guild Artisan landorl's Avatar
    Join Date
    Aug 2007
    Location
    Brandon, FL - USA
    Posts
    553

    Default

    The full version works at a higher resolution, so that might make it a little crisper.

  5. #5
    Guild Artisan landorl's Avatar
    Join Date
    Aug 2007
    Location
    Brandon, FL - USA
    Posts
    553

    Default

    Here is another test... This time I have overlaid the contour lines with the map.
    Test City Map.JPG

  6. #6

    Default

    not sure if steel ment this but It could use some more contrast ( the base map I mean ) its pretty light and dose not look vary earthy but that could just be the program. looks like a good way to plan things out though ^^

  7. #7
    Guild Journeyer Tigon's Avatar
    Join Date
    Feb 2011
    Location
    Scotland
    Posts
    119

    Default

    Could be good for making a base bump map which can then be overlaid with the desired textures and effects. Thanks for the pointer Landorl

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •