Results 1 to 4 of 4

Thread: [WIP] WorldMap of Falgrand

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guild Novice Jice's Avatar
    Join Date
    Aug 2010
    Location
    France
    Posts
    23

    Wip [WIP] WorldMap of Falgrand

    Here is a worldmap I am working on for a fantasy world I am making

    I used FT3+, wilbur, and CC3+.
    FalgrandClim4k.png

    Falgrand3Atlas4K.PNG

    This is the setting place for a cardgame I am making for myself using Stable Diffusion.

    What do you think of the maps?
    I know the land masses do not really make sense in termes of geology, I was mainly going for esthetics.
    I know the modern atlas look is weird for a fantasy setting but I much prefer this style of map.
    And the map is mainly to be used as a reference for where the factions of the game are located and where they are compared to each other.

    As for the cards themselves, here are what they look like:
    01 - Aerisos.png03 - Front Natchtech.png10 - Julian l'Impliqué.pngDosCarte.png

  2. #2
    Guild Member
    Join Date
    Dec 2018
    Location
    Dingwall, Scotland
    Posts
    91

    Default

    Love the 2nd Atlas style map, that's largely the effect I'm going for in my own world build project. What software did you use? I've not used the like of FT3 etc bit it looks very effective on the first map. Reminds me a little of Tear's Saderan tutorial.

  3. #3
    Guild Novice Jice's Avatar
    Join Date
    Aug 2010
    Location
    France
    Posts
    23

    Default

    Quote Originally Posted by Stìophan View Post
    Love the 2nd Atlas style map, that's largely the effect I'm going for in my own world build project. What software did you use? I've not used the like of FT3 etc bit it looks very effective on the first map. Reminds me a little of Tear's Saderan tutorial.
    For the Atlas I used Campaign Cartographer 3+ and followed the tutorial: Mapping Guide: The One Day Worldbuilder found in the November issue
    of the 2019 Cartographer’s Annual.

    For the FT3 part of the map, it's not a direct generation of what FT3 gave me. I gave it parameter as to what type of continent (size and roughness) and then I generated multiple worlds and kept the continenal shapes I liked best and assembled everything together, then followed the guide into wilbur to generate the terrain errosion.

  4. #4
    Guild Member
    Join Date
    Dec 2018
    Location
    Dingwall, Scotland
    Posts
    91

    Default

    Ah I see, that looks good. I'm a Mac user so don't really have the option of any of those. I'm using photoshop for my project.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •