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Thread: How does the community feel about professional vs amateur maps?

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  1. #1
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    Question How does the community feel about professional vs amateur maps?

    Hi guys! Less than a year ago I joined the forums because I wanted to start making professional battlemaps. I gave a quick hello, talked about my aspirations, and posted a few of my rough works.

    I got a LOT of feedback at that time, mostly "this looks great, keep going!" type of stuff, but really all sorts of comments. The support was really welcoming.

    Now, we've got over 50 completed maps, an online atlas, and far more professional maps. I swing by occasionally to mention what I've recently finished and post pictures, but these days I get almost no responses. '1000 view, 0 replies.' type of stuff.

    I'll usually get 1-2 "this looks great" posts, especially from mods and very avid forumgoers, but nowhere NEAR the normal amount of comments. Right alongside my posts, I'll see people getting started posting 'my first map' stuff and it'll have that same great community support, and I'm really curious why. My friend (also an artist) says he's noticed the same type of response on his art once his work became professional. People simply don't comment, or they'll hold normal support and only mention criticisms.

    Perhaps a sense that professional artists aren't interested in your opinion? If so, why would I bother posting it at all?

    Or is it perhaps that the work no longer seems like a first-hand source getting posted directly on the forums, but instead work reposted from somewhere else?


    Either way I'm not complaining, please don't misunderstand, I'm just curious if anyone else has noticed a similar change in reactions and what they believe it might be.

  2. #2
    Guild Adept Facebook Connected timallen's Avatar
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    Let me ask you this- did you post your rough works and their evolutions when you first started, then later only posted finished maps? I ask because a similar thing has happend to me over on the paper-cardstock modeling forums. I can start a thread about a model that I just started and I might get dozens of replys, encouragment, and advice, but when I post only image of a finish model, I often will only get 2-3 of the die hards saying "Great job".

    I think people like to "go along for the ride" and will get more involved and interested if you start posting to the forums at the beginning of a project as opposed to the end.

    Just my 25 cents.

  3. #3
    Guild Artisan madcowchef's Avatar
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    I comment much more rarely on finished projects than ones in the process. This is for two reasons: some people are posting finished work they are very proud of so I don't want to cut them down and secondly though the criticism might help their future works there is less feeling of being able to improve the work at hand. So works in progress get more of my comments. As far as offering more help to newer members, I am still working on my skills myself I often have less advice for highly polished pieces than I do for people who are just getting started. I do have less interest if I feel the piece is only a repost from elsewhere by someone uninterested in offering help and support to the guilds other members.

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    But again, when I see "finished works" that are far less professional, especially "this is my first finished map, what do you think" style posts, there are gobs of responses.

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    That's really funny Azelor =D at least you received the eventual nod that you were doing the right thing since you won.

  6. #6
    Guild Adept Facebook Connected timallen's Avatar
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    Right. If you have announced that the project is finished, I'm not going to feel right about offering advice on making changes or telling you I dont like it when its too late to make any difference.

  7. #7
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    This makes a lot of sense. Yes as we became more professional we're tearing through pieces at a faster rate; meaning that I typically come to post finished works.

    Also, I certainly do find it tedious to post the finished products to my atlas, and then update kickstarter, then post on facebook, then come here and 'also' post on the forums, so I do feel its possible that I'm giving the impression that I'm only "reposting" some finished piece from some other source, rather than something we just completed and are excited to share and get feedback on.


    I can understand this making the difference, but I find the complete opposite to be true in my own case : I may or may not give support to a new artist, but when I see amazing and completed pieces, that's when I feel like shouting "great work!" and typically do so.

  8. #8
    Guild Grand Master Azélor's Avatar
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    I'm reading you but I'm not answering this.

    Kidding

    I thinks one reason that people haven't replied is because battlemaps are less popular than world map, for example. I admit that I prefer world map over other kinds of map.
    That being said, I remember participating in a contest where no one commented my regional map for two weeks. I won without any kind of feedback but I would have preferred to have some.

    I don't know for sure but what the others said while I'm writing my message make sense.
    Last edited by Azélor; 03-28-2014 at 05:38 PM.

  9. #9
    Guild Journeyer Raptori's Avatar
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    I tend to feel it's a bit of a waste of space for me to comment just to say "good job", since it feels like I'm adding absolutely nothing to the conversation. The few times when I do comment to congratulate someone it's generally because the work is so good that I feel compelled to praise it, particularly when I want to highlight something specific I feel works perfectly. If I have a specific criticism then I'll post it, but that's far less common on finished maps than it is for a WIP for obvious reasons.

    If it's a WIP then there is far more scope to comment on the direction and the style, give pointers etc since it's at a point where it's all very relevant for the person making the map, and simply giving encouragement feels much less redundant. A lot of people find it hard to stay motivated and see something through to the end, so encouragement can be a real help at that point.

    Obviously I can't be sure, but I would guess that those are the underlying reasons for a large number of people behaving in this way. When that happens, you'll get what you've noticed - a load of comments on partially finished work, and far fewer on finished ones.

    Edit: also completely agree with Azelor re battlemaps vs world/regional maps. I'm probably inherently more interested in the larger scale things, and to make it worse I've only played D&D once (really enjoyed it though, just happens that my schedule rarely fits with the D&D GM friend I have), so I feel even more useless when commenting on battlemaps than I do elsewhere
    Last edited by Raptori; 03-28-2014 at 05:45 PM.

  10. #10
    Guild Adept Slylok's Avatar
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    I have also noticed this and i can give you a nice example. It still baffles me as to why this is the case, but the evidence is there to support it. My finished map of my World of Tor Risk Board has 1,174 views and only 2 comments but the WIP has 9,962 views and 19 comments. the weirdest thing is that most of the views and some comments for the WIP came well after I posted it in the Finished Maps forum.

    Why in the world is the WIP getting all the views and not the finished product? Could be because I put the WIP in the board game map forum which tends to not push threads down as fast therefore making it linger longer than the finished one in the Finished Maps forum...hmmm

    Well anyway I recognize your theory and it could be tested using the scientific method. Just have to erase this thread and have everyone who posted on it post a finished map without posting a WIP and keep track of the type of comments and how many comments vs views. Then do it again but only after you post a fairly normal WIP and then we all share our findings.
    Cartography is fun.


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