Drow House.jpg
Created in Adobe Photoshop CS6
70 px grid
Most of the mapping I do is for the Dungeons & Dragons game I run, and this map is no different. The WIP of this map was done entirely on the Cartographer's Guild discord channel, so I don't have a WIP thread for it, but it has reached a state where I consider it finished. I start these maps by blocking out various areas in black, white, and greyscale to make it easier to get a feel for the layout and refine where and how I want things to go before I get into any detail work. Following that, I build up the base textures for floors, then walls, then move on to detail work, furnishing, and lighting effects.
This particular map was created as the official complex for a Drow House composed of wizardesses, hence the large magical laboratories on the northern side of the map. The grid style is a new one for me and an experiment in balancing functionality with something that didn't feel like it detracted from the overall appearance of the map, and it is my first time doing a map that involved balancing more natural looking areas with the more clearly artificial one.
Here you can see the original layout I built this map off of along with the room labels. You can see that the lake isn't on this version as it was somewhat of an afterthought that I added after noting the area was a good place for one.
Drow House (layout).png
In the future, I think I need to work on getting my various floor styles to flow better together, as I feel like the floors here feel very mix-and-matchy and I'm not sure that's a good thing. In addition, I feel like I need to work more on cave walls, as in this map it can be difficult to tell sometimes where a cave floor turns into a wall, and I need to work on furnishing some of the public areas like the great hall and the reception area better. They're a bit too blank for my taste but I just wasn't sure what else to do there so I decided to call it done with the work I'd already completed on it.
The textures themselves used and many of the furniture tokens used in this map are not my own, and I'd like to take this moment to credit their creators, without whom this map just wouldn't be possible.
Furniture:
Bogie, deviantart.com/bogie-dj
Neyjour, deviantart.com/neyjour
Cisticola, deviantart.com/cisticola
Textures:
jojo-ojoj, deviantart.com/jojo-ojoj
Yughues, Drummyfish, p0ss, opengameart.org