Page 1 of 3 123 LastLast
Results 1 to 10 of 21

Thread: The Wizards Academy maps 1

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Map The Wizards Academy maps 1

    I was contracted by Drop Dead Studios to produce a series of maps for their upcoming Wizard Academy adventure module for Pathfinder.
    It was a number of full and half page maps of the academy, dungeons, and such as well as some lair maps.
    Presented here are all of the non-lair maps. I'll post the lairs later.

    They had requested me to do these in a style I had used for them previously with some iconic symbols for some other campaign books.
    It was fun to do and really advanced that style for use with maps.
    As follows, the academy levels on 2 pages, then the 2 dungeon levels, plus an overland map and a caverns map.
    Academy Floors - page1.jpg Academy Floors - page2.jpg

    Academy Secret dungeon Lvl. 01.jpg Academy Secret dungeon Lvl. 02.jpg

    Forest Map.jpg Cavern Map.jpg

    As an added bonus I thought I'd upload the early progress sketches from when I was laying out the dungeon levels.
    They show the current level overlaid on the level below it. I enjoyed doing that.
    Dungeon sketch overlay 01.jpg Dungeon sketch overlay 02.jpg

    Dungeon sketch overlay 03.jpg Dungeon sketch overlay 04.jpg

    Dungeon sketch overlay 05.jpg

    posted with permission by Drop Dead Studios copyright 2015

  2. #2

    Default

    What can't you do J.? These are all great, but I especially love the academy floor maps. They are really inviting, even for me as a role-play novice.

    Great work as always!

    Cheers,
    Tainotim

  3. #3
    Banned User
    Join Date
    Jul 2014
    Location
    Traverse City, Michigan, USA
    Posts
    2,547

    Default

    Really great job! Congrats

  4. #4
    Guild Member Cuin's Avatar
    Join Date
    May 2014
    Location
    Madison, WI
    Posts
    99

    Default

    Very cool! I'm glad you posted the progress sketches. I like to see peoples workflow and it is also a great way to get a 3-d sense of a structure. I took a map a drew a while back and turned it into a isometric perspective map, in the process found out that a number of the elements of the original map just plain didn't make structural sense.

    Thanks for sharing
    Cheers,
    Cuin

    ----------------------
    on instagram at cuin_the_cartographer

  5. #5
    Guild Expert Domino44's Avatar
    Join Date
    Sep 2013
    Location
    U.S.A
    Posts
    1,253

    Default

    No rep to give you!!!!!!!!! These are incredible!

  6. #6
    Administrator Facebook Connected Diamond's Avatar
    Join Date
    Jul 2009
    Location
    Boonsboro MD, USA
    Posts
    7,535

    Default

    Like tainotim, I really love the academy floorplans - those are simply great.

  7. #7

    Default

    Thanks tainotim. I try to do new stuff as often as possible.
    Sometimes a client will ask for something I've not done before and push me to do something new.
    Thank you Chick.
    Thanks Cuin. That was one of the reasons I thought they were interesting was for a similar reason. I'm used to doing standard house floorplans and planning out the structural elements. But I hadn't done that with dungeon maps before and so wanted to find a good way to lay them out. That was why I overlayed them. After viewing them that way I thought it looked really cool - like you were seeing through the stone layers. I will be using this method when I do Moria.... sometime.
    Thank you as always Domino. No worries, it happens.

    edit - Diamond, you just slipped past me while i was writing that.
    Thank you Diamond.
    Last edited by J.Edward; 09-14-2015 at 08:21 PM.

  8. #8
    Community Leader Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    7,667

    Default

    Absolutely great. While I prefer maps that are colored and highly detailed, it does not work well for publishing. This clean B&W style you used is so much better for that purpose, and of course, that is what they are paying you for.

    I also appreciate that even though there are a ton of rooms, even the smallest is still large enough to actually work for it's stated purpose. I have been redoing a lot of old 70's & 80's TSR maps and I am sick of 4' x 8' rooms that have 7 large pieces of furniture in them. So, Kudos for a realistic layout.

    I also enjoyed seeing the layered maps, it is nice when everything lines up.

    Great work!

  9. #9
    Guild Journeyer
    Join Date
    Sep 2013
    Location
    San Francisco
    Posts
    125

    Default

    Impressive both in quantity and quality! Wow!

  10. #10

Page 1 of 3 123 LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •