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Thread: Project: Building a 19th century German city

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  1. #1
    Guild Journeyer Chlodowech's Avatar
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    Default Project: Building a 19th century German city

    This was a project i did with 2 other guys. Our goal was to build a whole 19th century town, with the medieval central part, some nice 19th century quarters, maybe even industial areas.

    However, we didn't even finish the town centre, but we've made good progress so far, which i want to show you in some rendered images.

    11389035673_bdf4fd2ef2_o.jpg

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    15740536029_7155d29b21_o.jpg

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    The ground plan of the medieval town centre.

    15306925293_3d8b2767aa_h.jpg

    This is the current state of the 3D model

    15740845587_dc6209f2b6_h.jpg

    At the moment, I'm not thinking about continuing the project, due to massive lack of time, but maybe this day will come in the future

    Btw, the project was organised via a German architecture forum, i'll give you the link for the thread, most you will probably not be able to read all the German posts, but the images posted there can also give you a nice impression about the project.

    So here's the link: http://www.stadtbild-deutschland.org...=4896&pageNo=4

    (Page 1-3 are not that interesting )

  2. #2
    Community Leader Facebook Connected Ascension's Avatar
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    Even a small village is a massive undertaking. It makes ya respect those professional animators at Pixar, Dreamworks, and Disney. What you have so far looks good.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
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  3. #3
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    Quote Originally Posted by Ascension View Post
    Even a small village is a massive undertaking. It makes ya respect those professional animators at Pixar, Dreamworks, and Disney. What you have so far looks good.
    There's a reason why CG credits often include MANY different effects companies and some of them include a LOT of personnel. They hire a company with 50 people to draw and detail buildings, 8+ hours a day, 5+ days a week for a year in order to complete a city if that's what they need.

  4. #4

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    Quote Originally Posted by Man in the Funny Hat View Post
    There's a reason why CG credits often include MANY different effects companies and some of them include a LOT of personnel. They hire a company with 50 people to draw and detail buildings, 8+ hours a day, 5+ days a week for a year in order to complete a city if that's what they need.
    And they get paid well for doing that.
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