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Thread: Map 06 - The Lands of Icewind

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  1. #1

    Wip Map 06 - The Lands of Icewind

    Well I'm very late to this party but I finally managed to carve out enough time to start working on my map for this project. My concept for the map is still pretty sketchy, but I'm playing around with the idea of this area being a icy tundra inhabited by migrating indigenous tribes of humanoid creatures. Perhaps there will be a political center or two, don't know, but right now I'm leaning to sticking mostly with regional names for the map.

    Cheers,
    -Arsheesh

    ### LATEST WIP ###
    Attached Images Attached Images

  2. #2

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    Nice to have you in it, and a very nice start.
    Looks very moody and dark on those seas. Land looks nice.

  3. #3
    Guild Expert Guild Supporter Greg's Avatar
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    Yep, good to have you aboard!
    As J said, you've got a real interesting start and I'm liking the folded paper look a lot! The shadowyness of the oceans and the mountains definitely make it a little eerie and creepy. I look forwards to where you take it!

  4. #4

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    How do you make those landshapes?

  5. #5
    Administrator Facebook Connected Diamond's Avatar
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    Oh man, this is ALREADY epic.

  6. #6
    Guild Artisan Tom's Avatar
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    Quote Originally Posted by Diamond View Post
    Oh man, this is ALREADY epic.
    I agree, can feel the hype!

  7. #7

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    Quote Originally Posted by J.Edward View Post
    Nice to have you in it, and a very nice start.
    Looks very moody and dark on those seas. Land looks nice.
    Thanks J. That's what I was going for.

    Quote Originally Posted by GLS View Post
    Yep, good to have you aboard!
    As J said, you've got a real interesting start and I'm liking the folded paper look a lot! The shadowyness of the oceans and the mountains definitely make it a little eerie and creepy. I look forwards to where you take it!
    Thanks GLS, nice to finally join in.

    Quote Originally Posted by Ptakub View Post
    How do you make those landshapes?
    Do you mean the mountain ranges? For those I used a slightly modified version of a method outlined by Waldronate on comment #70 of my Eriond tutorial thread. However, instead of importing the mountains and hills layers into Wilbur separately and then adding elevation to them, I created the heightmap ahead of time. As you can see, it need not be very clean. Wilbur will do the heavy lifting for you in this regard; just run the height map through quite a few stages of erosion (as to how to do this, Waldronate has several tutorials on the topic, and I've touched on it as well in my Eriond tutorial).

    GHM.png

    Quote Originally Posted by Diamond View Post
    Oh man, this is ALREADY epic.
    Wow, thanks man!

    Quote Originally Posted by Ilanthar View Post
    Wow, great impressive start! Already worth the wait .

    On a side note, I'm wondering if we used the same paper texture (with different settings, but still...). That would be awesome!
    I used this : paperT.jpg
    Thank you Ilanthar. I'm using one of CoyoteMax's textures. It looks similar to the one you posted only darker and with a few more stains:

    agedpaper04.jpg

    Quote Originally Posted by Bogie View Post
    Great work, Love the mountains.
    Thanks Bogie!

    Quote Originally Posted by Tom View Post
    I agree, can feel the hype!
    Thanks Tom!

  8. #8

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    Wow, great impressive start! Already worth the wait .

    On a side note, I'm wondering if we used the same paper texture (with different settings, but still...). That would be awesome!
    I used this : paperT.jpg

  9. #9
    Community Leader Bogie's Avatar
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    Great work, Love the mountains.

  10. #10

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    i like the lands colour! its so natural
    Last edited by arsheesh; 04-25-2016 at 03:47 AM.

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