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Thread: First land of Ascala

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  1. #1

    Wip First land of Ascala

    I'm working on a game, and have to make some maps for the game, thought I'd post my wip's here for advice and commentary, discussion, etc from you guys. ^_^ Hope you don't mind.

    First I've made the shape of my land. I went with the chicken leg shape. =P

    "Everyone in time has said, there comes a time to join the dead."

    http://www.lorestrome.com/

  2. #2

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    Now I'm working on the shoreline and such. Trying to make it look believable, also my favorite part of map making. =]
    "Everyone in time has said, there comes a time to join the dead."

    http://www.lorestrome.com/

  3. #3
    Community Leader pyrandon's Avatar
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    Hey, Hyptosis, if you want, don't just share your wip, but give some hints on how you did what you do! Ex: how did you turn the basic shape into the believable shoreline?

    Looks great, can't wait to see what you do next!
    Don
    My gallery is here
    __________________________________________________ _______
    "Keep your mind in hell, but despair not." --Saint Silouan [1866-1938]

  4. #4

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    Yes, I was trying to think of the best way to explain it, but really you just have to draw it. Make a one pixel wide hard edged brush, get in there and draw it. Then flood fill it. Try to think about where the mountains will be too, I use mountain ranges to pretty much shape my entire lands around, just because I think it adds a pretty wicked fantasy element, makes the land look young. I also love basing lands on crater impacts, like a few half circles filled with water. Looks wicked cool. =] My next few updates will hopefully shed more light.
    "Everyone in time has said, there comes a time to join the dead."

    http://www.lorestrome.com/

  5. #5

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    Alright, what I've done here is define the temperature zones, and determined where my mountains are going to me, then added bodies of water and rivers based on that info. I'm picturing this land mass a little bigger than california right now.
    "Everyone in time has said, there comes a time to join the dead."

    http://www.lorestrome.com/

  6. #6

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    All right, what I like to do is keep the black version of the map on it's own layer. In PhotoShop you can use ctrl click on the layer tab to select all, this way you can paint away like mad, and never go out of the lines so to speak. If you do paint out of the lines, you can always select all on the layer, and then clear on the layer you painted on. So keep you black map silhouette on one layer, and keep your art on another layer.

    Now on my maps, I like to take a cartoon like approach. I love game maps more than anything, so mountains are huge, buildings are huge, sand dunes, are huge. So you can see I painted some gigantic sand dunes, these aren’t to scale, but are they to let the viewer know this is desert, above this I plan to add more clam dessert, with a few plants and some big cactus and stuff. I go about this as an illustrator would, conveying as much info through art as I can, which hopefully will mean I won’t need a legend when I’m done. =]


    If you have any quesitons, let me know, or if if you want me to explain somethign better, I've odne this for so long I don't always know what needs to be explained.

    Usually I build a grid system for messurments and stuff too, but I'm not going to with this map.
    "Everyone in time has said, there comes a time to join the dead."

    http://www.lorestrome.com/

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