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Thread: The City of Cluses

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  1. #1
    Guild Master Facebook Connected - JO -'s Avatar
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    Map The City of Cluses

    Hello !

    It's been a long time since I've posted a map.... There's a lot of work going on right now, and it's pretty frustrating!

    Besides my job, I'm trying to move forward on two map projects at the same time, both of them long-term (a whole palace on Sktechup and a world map, both of which bring my computer to the limits of its capabilities... so it works slowly). But it's so frustrating not to finish a map that I started drawing another map, quite quickly, taking a detail from a map I posted here quite a while ago.
    When I drew this first map, the junction between two continents really caught my attention, and I always thought that it was the perfect place to invent something a little special. So I imagined a kind of Panama channel, but on a city scale and with a medieval-fantastic technology. It is the city of Cluses (which means more or less "locks" in French). A lake in the centre of the city, fed by two rivers that come from artificial lakes (themselves fed by the surrounding mountains), provides the water needed to feed the locks that allow boats to pass from one coast to the other.
    I also drew an illustration on the bottom right corner to make sure that we understand what the city looks like.

    Almost the entire map has been drawn on an Ipad pro (except for shadows, labels, frame and rhumb lines). I wanted to try less marked tones, to leave more room for the texture of the paper (I always try to more or less copy Ilanthar's style, as far as color management is concerned... but it's really not easy). I had been working on my way of drawing mountains, and this map shows you a little bit of the results of these studies. I'm still trying to set my style with regard to forests....

    I am well aware that I still have these scale problems: between the size of buildings, forests and mountains, there is not much that is balanced... I really need to work on this problem, but I must admit that this map was drawn more for fun (and to finish a map) than as a serious project.

    It is a map that joins the others already drawn, who are part of Nossym's world (a world that serves as a basis for my wife to write a series of novels)

    Feel free to comment or criticize, any map is an exercise for me

    Cluses_final.jpg

  2. #2
    Guild Expert Facebook Connected XCali's Avatar
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    Great map! I especially like the city connecting the two landmasses, it is rife with story potential. Just take what remarkable situations happened to Constantinople(Istanbul in the modern day)

    So, well done.

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  3. #3
    Guild Master Facebook Connected - JO -'s Avatar
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    Quote Originally Posted by XCali View Post
    Great map! I especially like the city connecting the two landmasses, it is rife with story potential. Just take what remarkable situations happened to Constantinople(Istanbul in the modern day)

    So, well done.
    Thanks a lot, XCali ! It's true, it's a bit like the city of Constantinople, just the other way around : the boats are crossing the land

  4. #4
    Professional Artist Tiana's Avatar
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    Nice, the central city is so fun to look at but the entire piece is very well put together with lots of good details to inspect.

    Click my banner, behold my art! Fantasy maps for Dungeons and Dragons, RPGS, novels.
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  5. #5

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    Nicely done, Joel
    I can imagine Cluses would contain many wonders, being as prominent as it is.

  6. #6

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    Wow, excellent! I love your use of line width and shading on this one. It gives it a very particular feeling to your forests and mountains.
    And as per usual, the cities are great .

  7. #7
    Guild Expert Adfor's Avatar
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    The city placement makes this area look really fun to roleplay in.

    I agree with Ilanthar, the line work is a great differentiation, especially on giving the mountains a sense of depth, great style.

    Cheers!

    IR

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    Guild Expert Facebook Connected Arimel's Avatar
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    Looks amazing to me! I agree with the others about the role-play-ability of this map. Keep going with the other commissions as well!

  9. #9
    Guild Master Facebook Connected - JO -'s Avatar
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    Quote Originally Posted by Tiana View Post
    Nice, the central city is so fun to look at but the entire piece is very well put together with lots of good details to inspect.
    Thanks a lot, Tiana !

    Quote Originally Posted by J.Edward View Post
    Nicely done, Joel
    I can imagine Cluses would contain many wonders, being as prominent as it is.
    Thanks, J. ... A good city to map, I think... when I'll find time ?!?

    Quote Originally Posted by Ilanthar View Post
    Wow, excellent! I love your use of line width and shading on this one. It gives it a very particular feeling to your forests and mountains.
    And as per usual, the cities are great .
    Thanks a lot, Ilanthar ! I'm glad you like the mountains, as I spent some time studying

    Quote Originally Posted by Adfor View Post
    The city placement makes this area look really fun to roleplay in.

    I agree with Ilanthar, the line work is a great differentiation, especially on giving the mountains a sense of depth, great style.

    Cheers!

    IR
    Thank you! The whole landmasses of this world was given by the spots on our dog's coat... almost ten years ago. And from the beginning, this place seemed appropriate to me to do something special there. With the surrounding islands, the pirates who sail there, I'm sure it's the right place for a lot of stories!

    Quote Originally Posted by Arimel View Post
    Looks amazing to me! I agree with the others about the role-play-ability of this map. Keep going with the other commissions as well!
    Thanks a lot, Arimel ! Actually I'm thinking about drawing a map of the Twin cities of Maredale, just accross the western see of this map...

  10. #10
    Professional Artist ThomasR's Avatar
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    I really like this one ! From composition to the regional aspect of it and the city itself is an hommage to classic representations of old. Great job once again Joël ! The storytelling possibilities are also something really nice with this map. If you are after Ilanthar's style, maybe using less saturated colors or lowering the opacity on a multiply layer (notre ami fais toujours plus avec moins, c'est son talent pour la décroissance ).

    Another great map anyways

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