I'm still very new to Photoshop and mapping so this is very slow...but tons of fun. Thanks for the challenge.
### Latest WIP ###
Hadden.png
I'm still very new to Photoshop and mapping so this is very slow...but tons of fun. Thanks for the challenge.
### Latest WIP ###
Hadden.png
Welcome to the Challenge kenan.
That is how most of us prioritize the reasons for doing challenges:
#1 Have fun
#2 Get better
#3 Get a lot of votes. Now, don't get me wrong, winning is cool, but it is not the main reason most of us enter. And those that do put winning at #1 usually end up bitter and disappointed.
My Battlemaps Gallery http://www.cartographersguild.com/al...p?albumid=3407
Decided to try something different with the mountains. I'm pretty happy with them for now. Next, I want to add some texture to the rest of the continent. Not sure exactly what...
### Latest WIP ###
Hadden.png
Hmmm. Now that I look at it again.... Not sure I like the mountains. I'm thinking this sort of atlas style might be a little beyond my photoshop skills at the moment.
Not a PS guy (GIMP user), I liked the mts in the first post. Hope you get it sorted. Has good potential!
Yeah. I think I like the first version better too. I need to get better at that technique. The mountains are too blurry for my tastes, especially the lower mountains.
Yet another mountain style. Totally experimenting and trying different things.
### Latest WIP ###
Feb-Mar Map Challenge.png
TFW you look at what you posted the previous night and think "OMG, what have I done."
I think in your 1st post the mountains fit best with the rest of the map. I like the concept of the latest post but the mountains and forest don't fit the style, the high contrast borders especially. I also think you could scale down the mountain elements (shrink the brush size I assume) to better fit the scale of the map. Work in progress but sometimes you have to try a bunch of things to see what fits, or that maybe your first go was the correct one. Good luck, we still have 2 weeks
Yeah... I'm trying/learning different techniques and throwing 'em all into the same map even though they clash horribly from a style perspective. Need to settle on a style, I guess.