I'm working on a ConWorld for a nationsim game I'm currently programming, that's pretty much based on Earth, and I have a quick question about ocean currents. I generated a world in Fractal Terrains and played around with it a bit, and when I got to a result I as happy with I immediately started adding nations and such. Which turned out to be a bad idea, as I forgot that the area that I want to resemble Europe was placed directly on the world's equator. So I was wondering if playing around with ocean currents could give that particular landmass a Europe-esque climate. (Circled in purple) I've made a map here to check out:
So for one, I was wondering if this is a realistic ocean current situation at all, and then if it would at all help with my climate problem.