Subject
Hello, I would love to gain some assistance from someone here.
I am a single dad with way too many projects and not enough time.
I have a current map that I would like assistance with to convert to a heightmap and put into wilber to generate a terrain.
I would like a workable wilber or big file to work with to create a large scale project and a created world. (big map, encylopedia entries flora and fauna etc.
Learning how to create it and setting up the heightmap (carefully painting the terrain to fit well) apparently is preventing me from moving forward with my map. So I am coming here to see if anyone is interested in assisting me, either paid or unpaid collaboration.
Here are a few links that are associated with my project.
1. This request was what got me wanting to create a heightmap.
https://www.cartographersguild.com/s...ight=heightmap
2. This is my current map that i want to convert to heightmap/wilbur.
https://www.cartographersguild.com/s...ad.php?t=18744
3. This tutorial was done based upon my request, but I have attempted and kept getting interrupted by real life, and too many other projects in the way.
(I was not able to look closely at his pics because when i clicked nothing happened. - If you are reading this johnvanvliet I would love to work/pay you to get a high resolution image of this - )
https://www.cartographersguild.com/s...ad.php?t=36499
Just getting assitance to have someone walk me through the tutorial, or similar process would be ideal, would be willing to pay for this assistance or just work with someone and make a general full collaboration project - this is a large scale idea world build, that im planning on working with similar to the world of Elyden) (ill never get to his wonderful level, but the idea is what im going for.)
Please PM me if you are able to assist me.
I attempted to download and use the real world height map data like one tutorial suggested that I do, but each piece of the data seemed to be different scales from each other, and the heightmaps were slightly different in regards to the gradients. Also the gradients seemed to be too dark, I may just be doing something wrong I am not sure.