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Thread: World of Numea ( Commission )

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  1. #1
    Professional Artist Naima's Avatar
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    Default World of Numea ( Commission )

    Here it is another commission , this world requested a special adaptation of magi and realism so I post both the original sketch request by the author and how I come up with the realistic worldmap after lot of work .

    Numea_Worldmap_Final small copy.jpg

    here is the sketch provided by the client.

    Rough-Sketch.jpg

    There are many features required , those had to also match with realistic tectonics, climate etc, Mana wastes deserts, special featured island shapes, circular islands etc .

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    Professional Artist Naima's Avatar
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    Edit sorry , I posted in the wrong section , could someone move to finished forum ? Also did I put all labels etc well for the algorithm to pick correct thumbnails?

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    Guild Artisan Turambar's Avatar
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    This is really great work! I especially love the left most continent and the central mountain range in the north. How big was this map in full resolution?

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    Professional Artist Naima's Avatar
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    Quote Originally Posted by Turambar View Post
    This is really great work! I especially love the left most continent and the central mountain range in the north. How big was this map in full resolution?
    Thankyou , final map is 21000x10500.

    Quote Originally Posted by Ryan Pourchot View Post
    Great work here Naima! ArcGIS?

    Sent from my SM-S918U using Tapatalk
    Thankyou , mostly Photoshop , Worldmachine, and Wilbur.

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    Guild Artisan Turambar's Avatar
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    Quote Originally Posted by Naima View Post
    Thankyou , final map is 21000x10500.



    Thankyou , mostly Photoshop , Worldmachine, and Wilbur.
    Wow, that's huge! BUt makes sense with this level of detail. Do you create the base heightmap in WM or are you also using real world DEMs here?

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    Professional Artist Naima's Avatar
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    Quote Originally Posted by Turambar View Post
    Wow, that's huge! BUt makes sense with this level of detail. Do you create the base heightmap in WM or are you also using real world DEMs here?
    I started from client sketch then rough sketched in ps , tectonics then passed in WM created some dem templates both rl and non rl, reworked, wilburized.

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    Guild Artisan Turambar's Avatar
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    Quote Originally Posted by Naima View Post
    I started from client sketch then rough sketched in ps , tectonics then passed in WM created some dem templates both rl and non rl, reworked, wilburized.
    Nice, sounds like a very long process. I would like to try a massive world like this sometime soon.

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    Guild Member Facebook Connected Ryan Pourchot's Avatar
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    Great work here Naima! ArcGIS?

    Sent from my SM-S918U using Tapatalk

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    Guild Member Facebook Connected Ryan Pourchot's Avatar
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    Wilbur has been giving me issues with my large files. World machine is great, but been having issues with river placement.

    Sent from my SM-S918U using Tapatalk

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    Professional Artist Naima's Avatar
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    Quote Originally Posted by Ryan Pourchot View Post
    Wilbur has been giving me issues with my large files. World machine is great, but been having issues with river placement.

    Sent from my SM-S918U using Tapatalk
    Same but I fight with them a lot to get what I want, rivers in WM are only good for small scale not worldscapes , I use mostly to generate source material for elevations.
    Last edited by Naima; 08-02-2023 at 11:28 AM.

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