Page 1 of 2 12 LastLast
Results 1 to 10 of 13

Thread: Dragonbay kingdoms - test of CC3 annual 51 style

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guild Artisan Clercon's Avatar
    Join Date
    Feb 2008
    Location
    Eslöv, Sweden
    Posts
    952

    Default Dragonbay kingdoms - test of CC3 annual 51 style

    This is a map I did to test the CC3 annual 51 style that was released now in march. I must say that I am very pleased with the result. The style was very easy to work with, You just couldn't fail on the mountains :-)
    All the terrain is done in CC3. I've also added some texture and light effects in Photoshop. All the labeling is done in photoshop.
    I hope you like it.
    Attached Images Attached Images
    My finished maps

    Mapping Worlds (My blog about mapping)

    Imaginary maps (My facbook page devoted to mapping)

  2. #2
    Community Leader jfrazierjr's Avatar
    Join Date
    Oct 2007
    Location
    Apex, NC USA
    Posts
    3,057

    Default

    Wow...I just noticed the new Compass you added... It's magnificent! Was that one of Torstan's as well?
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  3. #3
    Guild Artisan Clercon's Avatar
    Join Date
    Feb 2008
    Location
    Eslöv, Sweden
    Posts
    952

    Default

    Quote Originally Posted by jfrazierjr View Post
    Wow...I just noticed the new Compass you added... It's magnificent! Was that one of Torstan's as well?
    I wish it was mine........but no it's Torstans. :-)
    Thanks for the comment by the way.
    My finished maps

    Mapping Worlds (My blog about mapping)

    Imaginary maps (My facbook page devoted to mapping)

  4. #4
    Guild Member
    Join Date
    Dec 2008
    Location
    Arizona, USA
    Posts
    71

    Default

    Beautiful Map! Just the right amount of detail and not too busy.

  5. #5
    Guild Adept Facebook Connected RjBeals's Avatar
    Join Date
    Aug 2008
    Location
    Spartanburg, SC
    Posts
    397

    Default

    really nice mountain range.

  6. #6
    Guild Journeyer Tigon's Avatar
    Join Date
    Feb 2011
    Location
    Scotland
    Posts
    119

    Default

    Indeed the mountains are cracking. Did you say that this is what CC3 generates? Beyond the addition of labels and such that is. Amazing stuff if that's the case. (The only CC I've seen was way back in the mid '90s on a friend's shiny new Pentium). The compass fits in very well. Kudos to Mr T.

  7. #7
    Guild Expert Ramah's Avatar
    Join Date
    Mar 2009
    Location
    Nottinghamshire
    Posts
    1,414
    Blog Entries
    4

    Default

    That looks beautiful, Clercon. And it really makes a lot of difference that you took the time to lay the forests with individual trees like that, rather than using the forest texture with the massive blur around the edge. Great stuff.

    And Torstan's style is a clear winner when it comes to CC3. The best I've seen so far.
    Royal: I'm very sorry for your loss, your mother was a terribly attractive woman.


    My Cartographer's Guild maps: Finished Maps


    More maps viewable at my DeviantArt page: Ramah-Palmer DeviantArt

  8. #8
    Administrator Facebook Connected Diamond's Avatar
    Join Date
    Jul 2009
    Location
    Boonsboro MD, USA
    Posts
    7,557

    Default

    Quote Originally Posted by Ramah View Post
    That looks beautiful, Clercon. And it really makes a lot of difference that you took the time to lay the forests with individual trees like that, rather than using the forest texture with the massive blur around the edge. Great stuff.
    I could not agree more. Using individual trees was definitely the way to go.

  9. #9
    Guild Artisan Clercon's Avatar
    Join Date
    Feb 2008
    Location
    Eslöv, Sweden
    Posts
    952

    Default

    Quote Originally Posted by Diamond View Post
    I could not agree more. Using individual trees was definitely the way to go.
    Thanks, I agree the difference is quite big. The none individual trees felt a bit too flat.

    And JackofHearts, CC3 is definitely worth the money in my opinion. The only drawback (if you can call it a drawback) is that I think you really need the Annuals to get the most out of the program. The included styles aren't the best ones. So the end price tend to get higher then expected :-'9
    My finished maps

    Mapping Worlds (My blog about mapping)

    Imaginary maps (My facbook page devoted to mapping)

  10. #10
    Guild Artisan Clercon's Avatar
    Join Date
    Feb 2008
    Location
    Eslöv, Sweden
    Posts
    952

    Default

    Thanks for all the comments.

    Tigon - Yes all the terrain is done in CC3. And I must say that the style is really great. The mountains are eaily laid out so they look good. So they have really done a good job with it.
    Ramah - Thanks, there are really no real shortcuts if you want it to look good. Just a lot of repitition.
    My finished maps

    Mapping Worlds (My blog about mapping)

    Imaginary maps (My facbook page devoted to mapping)

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •