I did this quickly tonight for my L5R campaign as the party have just arrived in town. Not that they'll be staying long, but it could become a recurring spot. I refined the trees a little since my other maps to give them a little more texture.
I did this quickly tonight for my L5R campaign as the party have just arrived in town. Not that they'll be staying long, but it could become a recurring spot. I refined the trees a little since my other maps to give them a little more texture.
Nice, man. Great coloring.
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps
Lookin' good!
My Finished Maps | My Challenge Maps | Still poking around occasionally...
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I love your style of maps. They have a great feel to them, and the layout is very natural looking.
Looks really good! Nice layout.
My finished maps
Mapping Worlds (My blog about mapping)
Imaginary maps (My facbook page devoted to mapping)
It looks great! I feel like I never lay my towns out in a convincing manner, and this feels very convincing. I'd want to make the lines of the buildings themselves smaller though, they seem a bit too thick.
Thanks everyone. The stroke on the buildings is a difficult one and I'm not sure which I prefer. It's a 3px stroke and I think it makes the building footprints stand out but is tiny bit thick perhaps. But I find the 2px stroke (which the docks and walls/fences use and I used to use on my older maps) looks a tiny bit too small for the buildings on small town/village maps.
Nice colors, especially I like the docks. Your players must be happy to use the map in the campaign.