Results 1 to 8 of 8

Thread: Dirty style

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guild Journeyer Quabbe's Avatar
    Join Date
    Jun 2009
    Location
    Essen, Germany
    Posts
    177

    Default Dirty style

    Hey,

    old map, new style. I thought, while I was erasing some names that do not longer fit into my world-concept, I could bury the map for a few years in the earth and see, what will come out. Okay, I didn't really bury the map, but doesn't it look like I did?

    Caeruin-19.jpg

    Q

  2. #2
    Guild Adept Aenigma's Avatar
    Join Date
    Aug 2009
    Location
    Visby, Gotland, Sweden
    Posts
    320

    Default

    Looks awesome. It really does look like this map has survived the Roman Empire or something.
    Yesterday today was tomorrow.
    My deviantart: http://darkaiz.deviantart.com/

  3. #3

    Default

    Very nice and persuasive! You could tatter the edges just a bit more, though—they're very sharp considering the distress of the surface of the paper.
    Bryan Ray, visual effects artist
    http://www.bryanray.name

  4. #4
    Community Leader Facebook Connected tilt's Avatar
    Join Date
    May 2010
    Location
    Trelleborg, Sweden
    Posts
    5,787
    Blog Entries
    2

    Default

    looks great... I first thought it was painted on wood - but seing the missing pieces here and there I revised my opinion to paper.. thus I agree with Midgard, that a little more ruffling of the feathe... edges would be nice
    regs tilt
    :: My DnD page Encounter Depot free stuff for your game :: My work page Catapult ::
    :: Finished Maps :: Competion maps - The Island of Dr. Rorshach ::
    :: FREE Tiles - Compasses :: Other Taking a commision - Copyright & Creative Commons ::
    Works under CC licence unless mentioned otherwise

  5. #5

  6. #6
    Guild Novice
    Join Date
    Jan 2011
    Location
    North America
    Posts
    19

    Default

    Care to explain how you did it? Looks great

  7. #7
    Guild Journeyer Quabbe's Avatar
    Join Date
    Jun 2009
    Location
    Essen, Germany
    Posts
    177

    Default

    Hey,

    thanks guys. I have followed your words and frayed the edges around. I also added a light shadow there.

    Care to explain how you did it? Looks great
    I took an interesting texture from cgtextures.com (Concrete -> Bunker Wall -> Damaged for example) and put it above the map (blendmode: lighten). I put the visible on a new layer (Shift + Alt + Ctrl + E), deleted the texture layer, added a mask and painted out the areas I wanted to look cracked and buried with a soft brush on low opacity. I did this with two different textures, so it turned out quite nice.

    Caeruin-20.jpg

    Q

  8. #8
    Guild Novice
    Join Date
    Jan 2011
    Location
    Stuttgart, Germany
    Posts
    16

    Default

    very nice effect

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •