Results 1 to 1 of 1

Thread: Jörðgarð Map of the Week #34 - þingúl's Tower

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Publisher Mark Oliva's Avatar
    Join Date
    Jul 2009
    Location
    Altershausen, Northern Bavaria
    Posts
    1,505

    Default Jörðgarð Map of the Week #34 - þingúl's Tower

    HrolfsTower_GroundFloor.jpg HrolfsTower_2ndStory.jpg Attachment 39424

    The 34th Jörðgarð (TM) Map-of-the-Week continues in the formerthe Æsir settlement of Lifehall after the devastation, when the dark draugs Hrolf and þingúl claimed it and made lifeless Bonehall of it. Today's release shows floor plans of the three stories of the dark draug þingúl's tower. This tower served the Æsir deity Löðr before the Æsir abandoned it.

    Key to the Floor Plan of þingúl's Tower

    Nothing is numbered here. This floor is almost entirely empty, although there is no reason for the game master not to add things if they would serve his or her campaign. The main feature is the great spiral stairway that connects the three stories.

    Four orc warriors stand guard on this level, which has the only entrance to the tower. There are no windows. The rear part of the floor is dark. If the game master has placed objects there, these will be invisible to the adventurers. Four wall torches and four fires in standing braziers light the way from the entrance of the tower to the doorway of the spiral stairway.

    Second Story:

    These floors are the working areas of the two dark draugs' subordinate red draug wizards.

    1. Red Draug Chambers, Lower Floor. Each red draug has his or her library and supplies on this level. The door is the only entrance that the red draug is allowed to use. They may use the door into the dark draugs' working areas on the upper floor only with the permission of the dark draug.

    2. Red Draug Chambers, Lower Floor. Each red draug has his or her library and supplies on this level. The door is the only entrance that the red draug is allowed to use. They may use the door into the dark draugs' working areas on the upper floor only with the permission of the dark draug.

    3. Red Draug Chambers, Lower Floor. Each red draug has his or her library and supplies on this level. The door is the only entrance that the red draug is allowed to use. They may use the door into the dark draugs' working areas on the upper floor only with the permission of the dark draug

    4. Red Draug Chambers, Lower Floor. Each red draug has his or her library and supplies on this level. The door is the only entrance that the red draug is allowed to use. They may use the door into the dark draugs' working areas on the upper floor only with the permission of the dark draug.

    5. Prisoner Cages. Prisoners who are about to be used in the red draugs' experiments are held here.

    6. Research Lab. The area for the red draugs' magical research work.

    7. Operating Area. This is the area where experiments can be performed upon prisoners.

    Third Story:

    8. Red Draug Chambers, Upper Floor. Each red draug has his or her personal work area on this level. They may use the door into the dark draugs' working areas only with the permission of the dark draug.

    9. Red Draug Chambers, Upper Floor. Each red draug has his or her personal work area on this level. They may use the door into the dark draugs' working areas only with the permission of the dark draug.

    10. Red Draug Chambers, Upper Floor. Each red draug has his or her personal work area on this level. They may use the door into the dark draugs' working areas only with the permission of the dark draug.

    11. Red Draug Chambers, Upper Floor. Each red draug has his or her personal work area on this level. They may use the door into the dark draugs' working areas only with the permission of the dark draug.

    12. Prisoner Cages. Prisoners who are about to be used in the dark draugs' experiments are held here.

    13. Communal Casting Area.

    14. Operating Area. This is the area where experiments can be performed upon prisoners.

    15. Magic Circles. This is þingúl's main working area. He occupies no chamber.

    You can get these floor plans in two versions:

    1. The original Fractal Mapper (TM) 8 map in FMP format, fully editable, from our Jörðgarð web page (24 MB). This version includes a 14-page PDF pamphlet that tells you how to use the map in FM8.

    2. As three JPG flat maps, each 1100 x 1100 pixels and at about 800 KB, above.

    Both versions are released for personal and commercial use under the Open Game License Version 1.0a, which you can read on the Jörðgarð web site.

    The Jörðgarð web site:

    http://www.vintyri.org/joerdhgardh/joerdhgardh.htm

    Next Week: The Bonehall orc lair
    Attached Images Attached Images
    Last edited by Mark Oliva; 10-24-2011 at 02:10 AM.
    Mark Oliva
    The Vintyri (TM) Project

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •