Page 1 of 3 123 LastLast
Results 1 to 10 of 34

Thread: [Region 1][Map 19]The Gallant Coast.

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guild Artisan su_liam's Avatar
    Join Date
    Aug 2007
    Location
    Port Alberta, Regina(IRL: Eugene, OR)
    Posts
    798

    Post [Region 1][Map 19]The Gallant Coast.

    A long way to go, but I finally got things "lined up." There was some unpleasant orthogonal banding in the HF which I have not quite eliminated. Now it's all pretty pictures and naming... Not really.

    A long way to go...
    Attached Images Attached Images

  2. #2
    Guild Journeyer Airith's Avatar
    Join Date
    Sep 2007
    Location
    Canada
    Posts
    110

    Post

    That looks great su_liam, going to have to step up my redo of my area.

    I wish I had that delta/peninsula piece on your coast though, that's just my ideal area.
    And our time is flyin', see the candle burnin' low
    Is the new world rising, from the shambles of the old
    ~The Rover - Led Zeppelin

  3. #3
    Guild Artisan su_liam's Avatar
    Join Date
    Aug 2007
    Location
    Port Alberta, Regina(IRL: Eugene, OR)
    Posts
    798

    Default

    That's the major reason I picked it. With the Plaguelands butting up against the back of my mountains, I'm finding my patch a little more confining than I would have preferred.

    After all the trouble Redrobes went to pulling out HFs and the like, I find myself leaning toward a more symbolic approach. I can't seem to eradicate the banding artifacts in the HF and my attempt to export it to Bryce developed weird holes. Grrr. My only remaining hope is to erode it in Wilbur. I'll do that on the Moo Machine at work tonight.

  4. #4
    Guild Artisan su_liam's Avatar
    Join Date
    Aug 2007
    Location
    Port Alberta, Regina(IRL: Eugene, OR)
    Posts
    798

    Post

    Frustratingly, the old version of Wilbur I had on The Cow at work had problems with its incise flow, so I spent most of the night uploading the new new version of Wilbur. And apparently the entire .Net framework . At the end of all that, it turns out the computer was missing a .dll needed for the job. So I went home and tucked my beautiful wife into bed.

    I was able to do a passable job with some noise and scratches filters, a touch of Gaussian Blur and a wee bit of Bryce erosion. I'm currently rendering an overhead perspective of my neighborhood.

    Here is the current state of my work. Coming along slowly.
    Attached Images Attached Images
    Last edited by su_liam; 04-08-2008 at 06:48 PM. Reason: Added picture

  5. #5

  6. #6
    Guild Journeyer Airith's Avatar
    Join Date
    Sep 2007
    Location
    Canada
    Posts
    110

    Post

    since we're neighbor regions, I was wondering if you wanted me to change anything on my map, or add anything. I tried to avoid anything on that border, other than a crossroads town. also, you haven't posted in a while
    And our time is flyin', see the candle burnin' low
    Is the new world rising, from the shambles of the old
    ~The Rover - Led Zeppelin

  7. #7
    NymTevlyn
    Guest

    Default

    I'll claim this region if the founders don't have any objections.

  8. #8
    Guild Artisan su_liam's Avatar
    Join Date
    Aug 2007
    Location
    Port Alberta, Regina(IRL: Eugene, OR)
    Posts
    798

    Default

    No objections. Do something cool with that big bay, alright?

  9. #9
    NymTevlyn
    Guest

    Default

    Cool, thanks!

  10. #10
    Guild Novice
    Join Date
    Jul 2010
    Location
    NE, USA
    Posts
    10

    Default

    Well, it would appear that NymTevlyn was been banned shortly after taking over here, and since no else seems to be working on this area, it would give me something interesting to do after I finish my current project. Any objections? I can't guarantee it won't be amateur hour to start, but I'm a quick study.

    -JTV

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •