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Thread: December 2014 Challenge: Nocturnum

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  1. #1
    Guild Artisan lostatsea's Avatar
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    Default December 2014 Challenge: Nocturnum

    So I decided to take a crack at this in-spite of or maybe because I have a hard time wrapping my head around "NODE" based programs. I have tinkered around with trials of Filter Forge over the years but have used nothing but some resultant textures.

    Nocturmun is a settlement ( size undecided as yet ). Beneath the surface of the planet Thermos ( Yeah I know I Know !! ). Being too close to its Host star the surface temps are too extreme for typical life form. Life however finds it way. The whole of this planets ecology has evolved to utilize a combination of thermo-synthesis and lesser photosynthesis to supply the base for the food change. The ceilings and walls of the subterranean caverns on this planet are the home of thermal synthesizing organisms that use the heat transferred from the surface as it is baked by the sun to sustain its own life. Producing in the process light providing a weak daylight to the surrounding areas. Slightly more advance Plantlike lifeforms use this light along with heat to sustain there own life and so the base of the food change is formed.

    Used an altered version of layered stone to get this texture to use as a base for my map. Intend on using multiple other FF filters to alter this into something presentable. Wish Me Luck.


    ### Latest WIP ###
    First stage.png
    "Aye The skies be clear , the seas be calm and the winds be with us .....

    ARGH!! but the damn compass be broken!! "

    Capt. Noah Swalter Last voyage of the " Silver Crest"

  2. #2
    Guild Artisan lostatsea's Avatar
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    Here are a couple other trials

    Styled using "OLD PHOTO:adjusted

    MK@.png

    and a Starting point for the town "CROOKED MAZE " to be adjusted !!

    village.png
    "Aye The skies be clear , the seas be calm and the winds be with us .....

    ARGH!! but the damn compass be broken!! "

    Capt. Noah Swalter Last voyage of the " Silver Crest"

  3. #3
    Guild Expert johnvanvliet's Avatar
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    looks almost like a 16 bit MSB / LSB flip flop
    --- 90 seconds to Midnight ---
    --------

    --- Penguin power!!! ---


  4. #4
    Guild Artisan lostatsea's Avatar
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    This is the direction I am Going in for this. The city is just temp but the filters used and the basic style is solid. Need to go back and put in labels and such before rerunning it through the final filters.
    ### LATEST WIP ###

    Direction.png



    Need to size it up some too !:blush
    Direction sized.png
    Last edited by lostatsea; 12-26-2014 at 05:07 PM.
    "Aye The skies be clear , the seas be calm and the winds be with us .....

    ARGH!! but the damn compass be broken!! "

    Capt. Noah Swalter Last voyage of the " Silver Crest"

  5. #5
    Guild Expert johnvanvliet's Avatar
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    getting that from FF

    ### looks like a likely winner ###
    --- 90 seconds to Midnight ---
    --------

    --- Penguin power!!! ---


  6. #6
    Guild Artisan lostatsea's Avatar
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    johnvanvliet Thanks for the vote of confidence. The more I play with it the more I see potential. Even if only for texture but there is more there it is going to take my "OLD" brain awhile to get a system down!
    "Aye The skies be clear , the seas be calm and the winds be with us .....

    ARGH!! but the damn compass be broken!! "

    Capt. Noah Swalter Last voyage of the " Silver Crest"

  7. #7
    Guild Artisan lostatsea's Avatar
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    Getting close to but not quite. Have to go back and add some more labels

    ### Latest WIP ###
    Untitled3old map d.png

    Damn Again with the shrinkage. I'll fix that later!!
    "Aye The skies be clear , the seas be calm and the winds be with us .....

    ARGH!! but the damn compass be broken!! "

    Capt. Noah Swalter Last voyage of the " Silver Crest"

  8. #8
    Guild Artisan lostatsea's Avatar
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    On the 10th Day of Christmas my true love gave to me "The in--flu--en--za" Someone gave it to her at work and she came home and REGIFTED it to me. She is always so generous !! Anyways it is hard to use a mouse with the shakes so this is my finished version. Find below the procedure I used in Filter Forge .

    ### LATEST WIP ###

    oldphoto grunged oldmap frame.png
    "Aye The skies be clear , the seas be calm and the winds be with us .....

    ARGH!! but the damn compass be broken!! "

    Capt. Noah Swalter Last voyage of the " Silver Crest"

  9. #9
    Guild Artisan lostatsea's Avatar
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    Here is the basic shape/texture using "Layered Stone " Modified !

    Base 1.png


    Here is the town texture using "Crooked Maze" Modified !

    Base 2.png


    Used Photoshop to clean up the"town" texture scale it and insert the pieces. Did the labeling. Used "filter forge " Filter "Old Photo" Modified !

    oldphoto Titled.png
    "Aye The skies be clear , the seas be calm and the winds be with us .....

    ARGH!! but the damn compass be broken!! "

    Capt. Noah Swalter Last voyage of the " Silver Crest"

  10. #10
    Guild Artisan lostatsea's Avatar
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    Used The Filter Forge filter "Grunge" Modified This was going to be too dark But I knew the next filter would lighten it !

    Attachment 69932

    Used Filter Forge Filter "Old Map"

    Attachment 69933

    Added a frame and washed the water in Photoshop !

    Attachment 69934
    "Aye The skies be clear , the seas be calm and the winds be with us .....

    ARGH!! but the damn compass be broken!! "

    Capt. Noah Swalter Last voyage of the " Silver Crest"

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