Page 1 of 4 1234 LastLast
Results 1 to 10 of 32

Thread: Ellonby [WIP]

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guild Member Formal Abu's Avatar
    Join Date
    Nov 2014
    Location
    London, England
    Posts
    76

    Default Ellonby [WIP]

    Hi! Thought I'd start posting some images of a city map I'm going to make. I'm planning to make a large theatre the centre point of the town. It's for a DnD group I work with, so fluff wise it's that sort of period / setting.

    Not done a city map before so I'm looking for feedback!

    28/04/15: Got the main city area set out. Need to put some quirks in a lot of the building areas. Planning to add all notable/referenced buildings in darker, bolder colours. Might widen a bunch of roads to allow for more street names. Also got to add some out of town stuff...

    Ellonby Main.jpg

    01/05/15: Added contours as I got bored doing the buildings. Not sure if I'll keep them, although they took ages (for me!) to do.

    Ellonby Main with contours.jpg

    06/05/15: Added forest and some street names. Still have to add outbuildings. Also not sure if I'm set with the OS style...

    13/05/15: Added a number key.

    Ellonby Main 3.jpg

    27/05/15: Pretty much done.

    Ellonby with PP.jpg
    Last edited by Formal Abu; 05-27-2015 at 01:04 PM. Reason: Update

  2. #2

  3. #3

  4. #4

    Default

    That's looking nice Formal Abu. Do you plan to add some terrain indications?

  5. #5
    Guild Member Formal Abu's Avatar
    Join Date
    Nov 2014
    Location
    London, England
    Posts
    76

    Default

    I was, but wasn't sure what type. I not sure that spot height circular contour lines would fit in aesthetically, and at the moment the map is a bit more clean cut than I anticipated so high-low vertical lines would be more difficult to add subtly. It's not supposed to be a particularly hilly area, so no major cliffs etc. What do you suggest?

  6. #6

    Default

    Actually, I was more thinking of grass, rocks and trees . I don't really know how to do proper topographic levels for a city myself.

  7. #7
    Guild Member Formal Abu's Avatar
    Join Date
    Nov 2014
    Location
    London, England
    Posts
    76

    Default

    Haha oh right! Yeah a little: in a OS map way rather than a realism way though.

  8. #8
    Guild Member Formal Abu's Avatar
    Join Date
    Nov 2014
    Location
    London, England
    Posts
    76

    Default

    Tried contour lines... took a lot longer than I thought to free draw. Tricky things.

    Ellonby Main with contours.jpg

  9. #9
    Guild Master Chashio's Avatar
    Join Date
    Jan 2011
    Location
    Maine, USA
    Posts
    2,332

    Default

    Great! I'd really like to see the contours continue under the buildings though, unless it's flat there?
    Kaitlin Gray - Art, Maps, Etc | Patreon | Instagram

  10. #10
    Guild Member Formal Abu's Avatar
    Join Date
    Nov 2014
    Location
    London, England
    Posts
    76

    Default

    Thanks! I did do contours under there, but erased them as it looked a bit untidy if I'm honest. I may bring them back further down the line. (As you say, the city was supposed to be on a flat base though so there aren't many there anyway!)
    Last edited by Formal Abu; 05-01-2015 at 03:29 PM.

Page 1 of 4 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •