Results 1 to 10 of 10

Thread: Need Help / Suggestions

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guild Apprentice
    Join Date
    Oct 2013
    Location
    San Diego
    Posts
    25

    Default Need Help / Suggestions

    Hello folks. I have been working on a new map and getting stuck with the look of my forests and what style I should go for. Here are four examples of what I got so far...none of which I like. Any tips or better yet examples would be most appreciated.

    1.jpg2.jpg3.jpg4.jpg

  2. #2

    Default

    I would go with the first or the second one. The last is too "flat" and the third a bit "in-between", imho. I think it also depends of the general style you want for your map (antique? middle-ages? 16th century?, etc.) and of the informations you need to put on those forests.

  3. #3
    Guild Journeyer Jayharchitect's Avatar
    Join Date
    Jun 2015
    Location
    Indiana, USA
    Posts
    114

    Default

    I echo what Ilanthar says... first or second. I prefer first on what you show. You are showing some shading on the mountains, so I think it would be worth to show a hint of shading on the trees as well.

  4. #4
    Guild Artisan Freodin's Avatar
    Join Date
    Oct 2010
    Location
    Germany
    Posts
    513

    Default

    I also vote for first or second version... and here I would decide based on how you are going to do your labeling.

    If you were to do simple text, I would go for the first version. But this style lends itself to some kind of elaborate, parchment scroll type labels... in which case I would use the second style.

  5. #5
    Guild Journeyer TK.'s Avatar
    Join Date
    Jan 2015
    Posts
    119

    Default

    Second looks amazing with the mountains!

    Otherwise, as others said, would go with 1.

    What is it that you don't like?

  6. #6
    Banned User
    Join Date
    Jul 2014
    Location
    Traverse City, Michigan, USA
    Posts
    2,547

    Default

    I definitely like number 1 the best, but you might consider doing that sparser forest using the tree icons of number 2, either entirely or mixed with the pines.

  7. #7
    Guild Apprentice
    Join Date
    Oct 2013
    Location
    San Diego
    Posts
    25

    Default

    Thanks for all the input. Not sure why but this tree issue was like a mental block and you folks helped me push through it. I decided to go with the 1st example doing what Chick suggested. Wish me luck!

  8. #8
    Banned User
    Join Date
    Jul 2014
    Location
    Traverse City, Michigan, USA
    Posts
    2,547

    Default

    Quote Originally Posted by Ome View Post
    Thanks for all the input. Not sure why but this tree issue was like a mental block and you folks helped me push through it. I decided to go with the 1st example doing what Chick suggested. Wish me luck!
    Good luck!

    I'm looking forward to seeing how it comes out

  9. #9
    Guild Apprentice
    Join Date
    Oct 2013
    Location
    San Diego
    Posts
    25

    Default

    Finally got some work in on this one although it is very unfinished still. Looking for input of any kind. I do have a question as to the scale in miles. I would imagine such a landmass should be a bit larger then my scale would indicate? Also is there a way to change the thread topic away from Need Help / Suggestions to WIP Sorantyr.

    Sorantyr.jpg
    Last edited by Ome; 08-21-2015 at 03:27 AM.

  10. #10
    Banned User
    Join Date
    Jul 2014
    Location
    Traverse City, Michigan, USA
    Posts
    2,547

    Default

    I think your scale looks reasonable relative to the size of the mountains and other terrain features. I guess I tend to get the scale first based on the intended use (story, game, etc), and then size the mountains and etc to fit that.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •