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Thread: October 2015 Challenge: The Turtle Sea

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  1. #1
    Administrator waldronate's Avatar
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    Default October 2015 Challenge: The Turtle Sea

    Long ago, I generated this beastie during a challenge.

    Turtellaria.jpg

    I've learned a wee bit since then and thought that I'd take a whack at redoing the inverse.

  2. #2
    Administrator waldronate's Avatar
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    Here's the rough without any frills like borders, titles, or markers:

    TurtleLake_0.jpg

    It's half of my working resolution and so some of the details might be getting a little washed out. I'm not sure about keeping the contours. It probably also could use a color saturation and brightness boost as well.

  3. #3
    Administrator waldronate's Avatar
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    A little color boost probably helped. My monitors are very low-end and the color varies significantly from top to bottom.

    TurtleLake_1.jpg

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    Guild Artisan Francissimo's Avatar
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    the wilbur master is in the challenge, welcome
    Nice work, the new version is really cool
    Last edited by Francissimo; 10-17-2015 at 08:44 AM.

  5. #5
    Administrator ChickPea's Avatar
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    Ha, this is cool! Your map inverts really well. Looking forward to seeing what comes next.
    "We are the music makers, and we are the dreamers of dreams"

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    Guild Adept foremost's Avatar
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    I like it!
    The best maps are the ones we like the most after looking at the longest.

  7. #7
    Administrator waldronate's Avatar
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    ### Latest WIP ###
    Final.jpg

    Some labels, a title, a scale bar. That's probably as good as I'm going to get for this one.

  8. #8

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    I love the whole turtle thing, waldronate, and the way you make relief maps. I'd suggest playing with your labels some more, though, the white glow and the font you chose makes them difficult to read.

  9. #9
    Administrator waldronate's Avatar
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    I agree that the labeling wasn't the best. The font choice is intended to look a bit sloppy partially because it helps to hide the typos. The lighter part of the scale bar is also a bit brighter than it should be, especially when viewed zoomed out for the preview. There are probably too many rivers, as well.

    I'm not sure that I'll have the time to get back to it before the contest ends, though. I have a whole stack of project to get done before Sunday...

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