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Thread: HEX MAPPING AGAIN... help needed.

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  1. #1
    Guild Novice
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    Default HEX MAPPING AGAIN... help needed.

    I POSTED THIS IN THE WRONG THREAD!!
    I HAVE MOVED THE MESSAGE TO BOARD GAME MAPPING!!!


    Right!

    A new question which may have been answered before.

    While working on a map of Sourthern Scandinavia, as part of a board game on the political situation in Denmark, during the period 900 AD to 1050 AD, I have come up with a problem which I'm sure, I'm not alone with; hex mapping.
    This is of course only meant as a prototype of the final board, if it is ever to be published.
    I have this large png-file map and I have to hex it into .5" hexes which has to be numbered. I plan to do this in either Adobe Illustrator or in Adobe Photoshop (both CS 3 versions).
    After having layered the map and the hexes in two different layers, I plan to add trees, rivers, elevation aso. using coloration and different brushes i PS.
    The hex grid (and the map) has to look like this (which is a picture of the GMT game "Under The Lily Banners").

    http://1.bp.blogspot.com/-iMuUe3z-tr...0/IMAG0692.jpg

    How du I make this grid and how du I number each hex?

    TIA.
    Last edited by Paracelsus; 02-14-2016 at 06:28 AM.

  2. #2
    Banned User
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    Default

    I answered your question in the first thread.

  3. #3
    Guild Expert johnvanvliet's Avatar
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    Default

    in the 2010 thread Chick posted in your other post
    Gimp has changed A LOT in the last 6 years

    in Gimp 2.8 the hex plugin is
    Filters / Render / Patterns /Hex grid

    or
    if you have the GREAT tool "gmic" installed and the gimp plugin for it
    Filters / G'Mic
    click on "arrays and tiles " and under that listing is
    Hex , Triangle , and Cartesian( regular)

    as for numbering
    that would be a bit more complex

    but the old inkscape link in that post should work
    Last edited by johnvanvliet; 02-14-2016 at 07:24 PM.
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