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Thread: The Icon of Deception

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  1. #1
    Guild Novice Facebook Connected Miska's Avatar
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    Default The Icon of Deception

    What looks like a dull and ill kept old stone keep hides a beautiful garden and a giant statue made of gold inside its cold walls. But like its outer appearance, everything in this temple is not as it looks.



    050_icon_of_deception-web.jpg

    Originally I drew this temple to try out two things: a sort of inner yard and thick castle walls. The inner yard as such is not a problem, but the walls. Oh, the walls...

    I don’t know why, but I find it somehow difficult to draw the thick walls like in medieval castles or keeps. It’s like I always leave too little room either for the rooms or the walls. We even visited a local medieval castle nearby and I got a better understanding of how the structures were built, but I still can't get it right. I think I need to get some more practice on a graph paper Any tips?

    One day I will master the mystical technique of the Drawing of Walls. One day...

  2. #2
    Guild Master Falconius's Avatar
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    Can't help you with the walls since they look fine to me. What a great building map.

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    Guild Artisan Facebook Connected Robulous's Avatar
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    Cute, very nice. Hand drawn and scanned or with a tablet? Interested to know what you used to create this.

  4. #4
    Guild Novice Facebook Connected Miska's Avatar
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    Quote Originally Posted by Robulous View Post
    Cute, very nice. Hand drawn and scanned or with a tablet? Interested to know what you used to create this.
    Thanks. Lines and shades are hand-drawn, then scanned and cleaned up in Photoshop. Texturing and annotations are also done in Photoshop.

    This is the usual process for my maps, but lately I've experimenting a bit. More about that later when I have something to show.

  5. #5
    Guild Journeyer ajrittler's Avatar
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    Very nice. Like it!

  6. #6

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    Lovely little map, clean and full of ambience .

  7. #7
    Administrator ChickPea's Avatar
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    Very nice work and I love the sketchy, hand-drawn feel of it.
    "We are the music makers, and we are the dreamers of dreams"

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    Guild Expert Facebook Connected Meshon's Avatar
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    I think the walls looks great, as does this whole map. However I understand what you mean about space in general. What I think is that maps for games demand space to play in, whereas real-world structures were aimed more at being efficient. A 3-foot wide hallway and a 10'x20' room might work fine in a castle, but it doesn't make as useable a game space.

    Unless you're going for claustrophobia, which is fun sometimes…

    cheers,
    Meshon

  9. #9
    Guild Novice Facebook Connected Miska's Avatar
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    Quote Originally Posted by Meshon View Post
    I think the walls looks great, as does this whole map. However I understand what you mean about space in general. What I think is that maps for games demand space to play in, whereas real-world structures were aimed more at being efficient. A 3-foot wide hallway and a 10'x20' room might work fine in a castle, but it doesn't make as useable a game space.

    Unless you're going for claustrophobia, which is fun sometimes…

    cheers,
    Meshon
    Good point there. Thanks!

  10. #10
    Guild Artisan Tom's Avatar
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    Nice "sketchy" map!! the wall look fine to me!

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