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Thread: Regions of Esea: Lenea

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  1. #1

    Default Regions of Esea: Lenea

    After a while I managed to finish another map. Tell me what you think about it please.
    Lenea-144dpi.png

  2. #2

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    Very nice! Clean and very well done. I'm not used to see sea roads pictured the same way as land roads, though (minor point, anyway).

  3. #3

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    Quote Originally Posted by Ilanthar View Post
    Very nice! Clean and very well done. I'm not used to see sea roads pictured the same way as land roads, though (minor point, anyway).
    In fact they musto not be intrepreted stricty as "roads" but as "important land traderoutes".
    Sometime the concepts overlap but mor oftend trederoutes are a more "hystorically durable" concept (they don't change unless something big happens) and may only change in importance or volume of traffic. I asked myself what I should represent and I came up with the conclusion that a concept like the "Silk road" for me is more important than a road

  4. #4
    Professional Artist Naima's Avatar
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    I think looks great, and looks real , the only issue I have with those kind of maps , the hypsometric leveled maps is that don't show well woodlands and biomes but is just a matter of the type of map choice , the map itself is great.

  5. #5

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    Quote Originally Posted by Naima View Post
    I think looks great, and looks real , the only issue I have with those kind of maps , the hypsometric leveled maps is that don't show well woodlands and biomes but is just a matter of the type of map choice , the map itself is great.
    In fact if you look the map you can notice the biomes as the wood

  6. #6
    Professional Artist Naima's Avatar
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    Quote Originally Posted by Impesio View Post
    In fact if you look the map you can notice the biomes as the wood
    Yes I see thewoods, but its hard to combine woodland and elevation together in these kind of maps, as the woodland is going to cover elevation or viceversa elevation won't show woodland, if you get what i mean.

  7. #7

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    It's exactly the reason of the opacity in the woods. Here you can see a little better how works the intercation with land elevation https://impesio.deviantart.com/art/E...omes-678001926
    You may say It's bad to see but it's a whole different problem C:

  8. #8
    Guild Expert Wingshaw's Avatar
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    Looks nice. I like the land shape a lot

    Wingshaw


    Formerly TheHoarseWhisperer

  9. #9
    Professional Artist Naima's Avatar
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    Ah I see now , and doesn't looks bad .

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