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Thread: Oakville - Commission

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  1. #1
    Guild Expert DanielHasenbos's Avatar
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    Default Oakville - Commission

    So recently I have been commissioned to make a map for a movie treatment that's most likely going to be shot in the Warner Bros. Town Square studio lot. The client initially wanted a black and white map, but later decided he'd pay extra for a colored version. The maps are not going to be used in the movie or other material, they're mostly just to pass around the crew as a reference for the setting.

    Oakville B&W Final-FINAL small.jpg

    Oakville Color Final-FINAL small.jpg

    As always, let me know your thoughts!


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    Last edited by DanielHasenbos; 08-08-2017 at 11:35 AM.

  2. #2

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    Nice and clean. The chalkboard idea is awesome. Somehow, the shadows works better on the colored version - they are a bit strange on the B&W, imho.

  3. #3
    Guild Adept Barek333's Avatar
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    I just love the colored version and agree on the shadows comment. really nice map and a cool commission
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  4. #4

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    Yeah its unusual shadow cast, but the map is gorgeous.
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  5. #5
    Guild Expert DanielHasenbos's Avatar
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    Quote Originally Posted by Ilanthar View Post
    Nice and clean. The chalkboard idea is awesome. Somehow, the shadows works better on the colored version - they are a bit strange on the B&W, imho.
    Quote Originally Posted by Barek333 View Post
    I just love the colored version and agree on the shadows comment. really nice map and a cool commission
    Quote Originally Posted by Voolf View Post
    Yeah its unusual shadow cast, but the map is gorgeous.
    Thank you very much guys! I thought I'd try something different with the shadows, but I guess it didn't quite work out ;P

  6. #6

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    Oh very nice

    You've got isometric perspective off to a T (not as easy as it looks)

    I think I prefer the B/W version, though I do agree with Ilanthar that the shadows are not quite there. Maybe if they were fractionally lighter, and had a very slight blur on the edge?

    The colour version is great, though I would love to see it with greater depth to the colours, and with a bit more tonal contrast overall.

    All in all, though, a great pair of maps

  7. #7
    Professional Artist Guild Supporter Wired's Avatar
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    Congrats on the commission! I like the b&w version better, the lineart is really great. The colors are a bit too flat for my taste, especially on the grass background.

  8. #8
    Professional Artist ThomasR's Avatar
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    Really nice one, Daniel ! About the shadows, I'll join my voice to the others. What bothers me is that the trees shadows, for example, are longer than the central tower's. That size problem is a bit all around the place but it's easy to fix.

  9. #9
    Guild Expert DanielHasenbos's Avatar
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    Quote Originally Posted by Mouse View Post
    Oh very nice

    You've got isometric perspective off to a T (not as easy as it looks)

    I think I prefer the B/W version, though I do agree with Ilanthar that the shadows are not quite there. Maybe if they were fractionally lighter, and had a very slight blur on the edge?

    The colour version is great, though I would love to see it with greater depth to the colours, and with a bit more tonal contrast overall.

    All in all, though, a great pair of maps
    Quote Originally Posted by Wired View Post
    Congrats on the commission! I like the b&w version better, the lineart is really great. The colors are a bit too flat for my taste, especially on the grass background.
    Quote Originally Posted by ThomasR View Post
    Really nice one, Daniel ! About the shadows, I'll join my voice to the others. What bothers me is that the trees shadows, for example, are longer than the central tower's. That size problem is a bit all around the place but it's easy to fix.
    Thank you for your comments everyone!

    Since everyone brings up the shading problem I decided to go an try to solve it. The idea for this map was to use very simplistic shading, rather to give an impression than anything detailed. I've changed the shading of the trees to make it fit better with the style. Please let me know if this is better.

    Oakville Shading Problem.jpg

    Sorry for making this a WIP thread. If this is indeed an improvement I'll change the images in the first post and leave it with that!

  10. #10
    Professional Artist ThomasR's Avatar
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    I'd say the shading seems to show a noon-ish lighting. Something that concerns me is the fact that there's a shadow on both sides of the buildings plus the shadows of the trees aren't large enough for my taste.
    I personally think that cast shadows really bring a map to life. Were I in your shoes, I'd make longer shadows for tall buildings but that's just my two cents.

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