Trying a more abstract style here. We will see where this goes.
Trying a more abstract style here. We will see where this goes.
Meshon's Cobblestone Streets tutorial
DeviantArt page: https://meshon.deviantart.com/
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Some decorative elements added.
I really like where this is going. Will follow this one!
Cheers,
Tainotim
Small update, busy with commissions.
Loving that ocean pattern.
Current Project: The Low Countries & Their Periphery, c. 1584
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This is beautiful, Sapiento
One thing that may make the centre a tiny bit less busy...
Maybe halve the number of radial lines in each of the rings around the centre, and have none at all in the actual centre?
I'll do a sketch of what I mean (since my explanation is a bit lacking) - back soon....
EDIT: well it ended up a bit bigger than I meant it to be, but this is what I meant:
azimuthal grid sketch.PNG
Last edited by Mouse; 09-27-2017 at 06:47 PM.
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
I think Mouse has a point there - it IS hard to see what's going on in some places, and I can't read/see that central name at all.
But as usual, a beautiful map all in all. I really like all the extra info/stuff you've put into this one.
This is very striking, though I have to agree that some parts are quite 'busy', as Mouse mentions. I'm not completely sold on the different colours for hills and mountains. I'm not quite sure what's being represented. Different territories, I suppose? I think all the different colours in conjunction with the many radial lines contribute to the slightly cluttered feeling in some places.
"We are the music makers, and we are the dreamers of dreams"