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  1. #1
    Guild Artisan Francissimo's Avatar
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    Default The city of Katlan

    Hi there
    This is a map done mostly with sketchup. The topography was extracted using qgis and is a part of lake powell. Textures and colors were painted with photoshop.
    The wip thread can be found here, https://www.cartographersguild.com/s...193#post352193
    thanks for the kind advisers!
    STYL4.jpg
    Doing a map with sketchup is really fun, but you'll need a strong computer if you want a big city, i feel the limits of mine on this project

  2. #2

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    Lovely colours! I love it

    I've found that using textures that are between 500 and 1000 px square (instead of my usual 3000 px square, as I would with CC3) can cut down a lot of the memory drain - as can using lots of the same little house as a component. Components don't seem to take as much as just copying the house without making it into a component first.

    Other tricks I've learned while drawing Nexus in my current Challenge map is that you can make quite a large city if you cut down on the level of detail just a tad, and use textures instead of modelling things like windows and doors. I think the landscape itself takes most of the memory. That's why although I have hills around it, which I shaded in GIMP, my city is on dead flat land My city would have had to have been less than half the size it is if I had used a Sketchup terrain.

    EDIT: and again I find I have repped you too recently....

  3. #3

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    It's nice and cool, Francissimo! I think I probably would have prefered a less transparent water, though.

  4. #4
    Guild Artisan Francissimo's Avatar
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    Thanks for the advises about sketchup Mouse! i'll certainly try my next city with components. I've started to overclock a bit the computer and it's also a pretty good improvement for 3D and big photoshop projects.

    Quote Originally Posted by Ilanthar View Post
    It's nice and cool, Francissimo! I think I probably would have prefered a less transparent water, though.
    Yep i agree with the transparent water that is not so usefull. I've let the water transparent because i was really happy to be able to move my topography from qgis to sketchup

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