Hi All,
Continuing on from my previous 'History' threads I thought I would show the work leading up to a recently completed work - Port Tarssos. One again the original concept came from an RPG I was involved in over many years, and for a while our group actually adventured in Meru, the precursor to Port Tarssos. Meru 0 was originally drawn in 2009 and slowly, over the years has evolved though various iterations into the finished Port Tarssos. Along the way I realised that the town part was too large, and the massive tower up on the high hinterland had no business being there, so I scrubbed the high town and concentrated on the cliff hugging homes and businesses, and dockside. With the tower gone from up top I had more freedom to add smaller features and change the dynamics; moving the stone circle from the northern headland up to the high fell, getting rid of the fort in the bay, and bringing the the two light (houses) towers to the fore, where they should be, from a sea captains view point at least. With some newly found features and understanding of Photoshop I was able to give more depth to the geology and more movement to the sea, and the result seems to be a far livelier effort - and much in line with what my imagination held originally, some eight years ago. I would appreciate any comments or advice on how to improve, as this is all tutorial for me.
Many thanks
MPG