My practice town is finished! The labels are all quite generic, as I may yet offer it for sale or download, if I can figure out how to set that up on my website. It was fun!
6F09CFDB-081E-4DEB-9ACA-0FDB1A8EB041.jpeg
My practice town is finished! The labels are all quite generic, as I may yet offer it for sale or download, if I can figure out how to set that up on my website. It was fun!
6F09CFDB-081E-4DEB-9ACA-0FDB1A8EB041.jpeg
That's really good, LizardInk. The main thing that jumps out at me, when you zoom into the map, is the roof texture you've got. I find it a bit too blurry and digital looking.
I could offer all kinds of suggestions for the layout of the town, but I'll stop myself from doing that. The two things I would mention, though, are the docks and surrounding landscape. For a town called Seatown, they're rather small and I'd expect to see much more buildings around them. Secondly, if they're not getting their food from the sea, I don't know where it is coming from: there's no farmland at all around that city.
Overall this is a nice map with a good colour palette. I like the sea texture a lot.
Wingshaw
Formerly TheHoarseWhisperer
This looks really nice. The one question I have is why is there a wall with towers around the prayer garden? This does not make sense to me but there could be a reason (thus why I am asking). Besides that the colors seem to work together and the whole city looks rather smart, though I would agree with Wingshaw about the layout a bit!
See, THIS is the advice I was looking for when I put this in the WIP thread! Haha. Thanks, guys, this is really helpful and I may go back and tweak a bit more before I put it up for downloads or something. (I CAN explain the prayer garden walls--the rich folk don't like sharing their prayer garden with the poor folk, basically. Isn't class discrimination nice? LOL)
Very nice work. I love the legend in the style of a sail!
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