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Thread: Arton Topographic Map

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  1. #1

    Wip Arton Topographic Map

    As I rest from my West Marches map, I'm studying topographic representation on a smaller illustration. This is a section of the Arton world map, from brazilian Tormenta RPG setting. I just threw the labels around and still have to put some outline on them to be visile (as on the forests [Floresta] and marches [Pântano]). The challenge here is to represent everything with graphic textures. It's fun, actually.

    I'm doing it on Adobe Illustrator.

    ### Latest WIP ###
    Tormenta-Elevation_by_Bruno-Müller.png
    Last edited by Bruno Müller; 06-17-2019 at 05:06 PM.

  2. #2
    Guild Adept KMAlexander's Avatar
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    Really liking that.

    You might want to consider dropping the opacity of the textures a bit. That way they blend more, and it'll help with readability.

  3. #3

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    Quote Originally Posted by KMAlexander View Post
    Really liking that.

    You might want to consider dropping the opacity of the textures a bit. That way they blend more, and it'll help with readability.
    Thanks, KM! That helped a lot, and I painted behind the labels as well. I'm really happy with the results until now!

    ### Latest WIP ###
    Tormenta-Elevation_by_Bruno-Müller02.png

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