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Thread: Pied-de-Vent, Capitale des Basses-Brumes

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  1. #1
    Guild Member Gadiouka's Avatar
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    Default Pied-de-Vent, Capitale des Basses-Brumes

    Hi everyone!

    I'm currently working on my first city map and... uuugh it's so complicated
    I'm especially having a hard time making the roof shadows right... for some reason I tend to forget the light source, and given that my houses are scattered at different angles, it makes the drawing challenging... so you'll notice many inconsistensies in my shadows. Are they really a problem, or can I just let them be if it doesn't spoil the overall effect?

    Thanks for your feedback/critics!

    carte2.jpg


    toits.jpg

  2. #2
    Guild Member Gadiouka's Avatar
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    Slowly making progress (I just realized I forgot to label my thread as WIP!)

    progres.jpg

    My main problem now is to somehow highlight/stress the streets. I tried to draw them with a lighter shade, or to darken the layer under the sections, but neither of the two methods work out... I still have to figure out how to better delineate the inner structure of the city.
    Last edited by Gadiouka; 03-26-2020 at 05:39 PM.

  3. #3
    Guild Member Gadiouka's Avatar
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    Just added a light shadow effect to give more contrast to the houses + first try at adding some text

    hlzo.jpg

  4. #4
    Guild Artisan fol2dol's Avatar
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    Salut!
    Très belle carte
    Perso, je diminuerai l'ombre et je la ferai plus nette, moins diffuse.
    Sinon, j'aime beaucoup. ça donne envie de jouer dedans!

    Hi,
    Very nice map
    Imho, I'll lower the shadow and sharpen it a bit.
    I like it, very playable!

  5. #5
    Guild Member Gadiouka's Avatar
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    Merci beaucoup pour le conseil!

    Here's the result with sharpened shadows, you were right, it looks way better!

    ombres betss.jpg

  6. #6
    Guild Artisan fol2dol's Avatar
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    Je valide!! très beau!

  7. #7
    Guild Member Gadiouka's Avatar
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    Almost finished

    I'm still not sure about those forests, too "fuzzy" to my taste but I don't know, maybe I'll keep them this way

    goret.jpg

    The frame for the name of the city is ready, and I'm pretty proud of it I just discovered the possibilities of the path tool on Gimp...

    EUJRFnbX0AMzMyr.jpg

    Here is the global look so far

    bientôt fini.jpg

    I also have to find the right font for my texts, I'm not satisfied with the look of the upper banner.

  8. #8
    Guild Member Gadiouka's Avatar
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    Currently working on the damn frame... and I still can't decide if there should be a frame at all!

    test cadre bleu.jpg

    test cadre doré.jpg

    Here's the result with just a slight white border, I think I prefer this option

    tesdt cand cadre.jpg

  9. #9
    Guild Journeyer Hermit's Avatar
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    I've really enjoyed watching this progress, and I think your frames for the name of the city and landmarks look awesome.

    As far as the borders/frames on the outside go, I like the gold version or the plain white border. Either looks great, so it's up to you!

  10. #10
    Guild Adept bkh1914's Avatar
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    That's a good looking town.

    As far as the frame: my rule of thumb is:
    - fancy frames for fancy / artsy maps;
    - simple frames for functional maps.
    So I prefer the plain white border.
    It highlights the map instead of competing with it.

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