Results 1 to 5 of 5

Thread: How to extract objects on Fallcrest map with Gimp?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guild Applicant
    Join Date
    Apr 2009
    Location
    France
    Posts
    4

    Help How to extract objects on Fallcrest map with Gimp?

    Hello,

    some days ago, I found a very interresting thread on this forum:

    http://www.cartographersguild.com/sh...ight=fallcrest

    I would like to do exactly the same thing (ie use the original map objects, to create a new one of my own), but I'm completely newbie with mapping.

    At this moment, I am trying to follow the very good tutorial on gimp 2 made by RobA. I will post my land map as soon as I finished it, but now I would like to know if there is somebody here who can explain me how to extract objects of the original map of fallcrest and transfer them to a palette or something like that...

    thanks for your help!

  2. #2

    Post

    I'm not trying to be a copyright nazi but my personal advice is not to bother. If it inspires you - get a graphics program and create the icons\symbols that it inspires. I wouldn't try and lift the actual elements from these maps. For one thing, they're too small.


    This is not a criticism of the map by the way, or its sister. Beautiful maps but more beautiful overall than in any of its pieces. In order to mechanically separate out any of the pieces you'd want a very high resolution image and careful cutting. The parts look too well integrated -- there are better components available for less work.

    I think you'd have better success quickly by going to the dundjinni forums and look for pngs to adapt or use.

    http://www.dunjinni.com/forums/default.asp?C=4

    or

    http://greytale.com/joomla/index.php...tpage&Itemid=1

    or

    http://www.rpgmapshare.com/


    All of these will give you cleaner elements with less work and more artistic freedom than copying out of small scan from a published map. It may seem like a longer path to the map pieces you want but its actually more rewarding and helpful if you investigate the components or concentrate on drawing them yourself.
    Last edited by Sigurd; 04-27-2009 at 04:36 PM.


    Dollhouse Syndrome = The temptation to turn a map into a picture, obscuring the goal of the image with the appeal of cute, or simply available, parts. Maps have clarity through simplification.

    --- Sigurd

  3. #3
    Guild Applicant
    Join Date
    Apr 2009
    Location
    France
    Posts
    4

    Post

    I Agree, and in first place that was what I wanted to do.

    But after thinking of it, I want to give my D&D players a map which they can immediatley recognize, because they have seen another with the same look in the DD4 rulebook.

    anyway thanks for the links , I already have dunjinni and I will do the interior buildings plans with it, but for the city map, I think I will use GIMP.

    So, Is there anyone who can tell me how to extract and transform selected objects in palette or brushes?

  4. #4

    Default

    This post at Gimptalk has links to three tutorial which explain how to remove the background from an image.

    Once that is done, simply copying the object will put it in the clipboard, and you can use the clipboard as a brush or pattern fill in gimp (since 2.4, I think)

    -Rob A>

  5. #5
    Guild Applicant
    Join Date
    Apr 2009
    Location
    France
    Posts
    4

    Post

    ok, i will try this WE

    thanks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •