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  1. #1

    Wip Northern Continent WIP

    Greetings,

    this is my first map ever created in photoshop. I used Ascension's Atlas tut (Thanks again, its really great). I am not really satisfied with the result so far but I thought I'd just post it here and wait for some comments.

    I like the rivers so far an the ice in the north is also ok. The dark green in the southern regions was supposed to be forest...
    And I think I did something wrong with the mountains and hills because they are so small and don't come out really well.
    For all of you who want to have a look themselves, heres the map:

    Northern Continent Atlas.jpg

  2. #2

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    Those lakes aren't draining right. You never, ever have a river that runs the entire length of the land, topography just doesn't work that way. The drop shadow is backwards, too, so it looks like the sea is higher than the land.

    Other than that the only criticism I have is that the land looks too squarish. You've got some great shapes on the left and up top, but I'd open up that landlocked sea in the south to the ocean proper because otherwise it just looks kinda weird. Vary the shape a bit more in the southeast. I'd personally chop a huge chunk of the land off there, maybe have a trailing peninsula or archipelago on the right, but it's your map so you're the only one who knows what it's supposed to look like.

    You're off to a great start, you just need to get a better sense of topography.

  3. #3
    Community Leader Facebook Connected Steel General's Avatar
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    It's a pretty good start for your first time through the tutorial. Couple of things I noticed, and these are meant to be constructive criticism's, not bashing.

    1) You have a river that runs from coast to coast with no obvious source, that to my knowledge can't happen. The rest of the rivers look good.

    2) IIRC it seems that the gradient used to give the basic land colors is off a bit, the transitions don't seem as smooth as they should be.

    3) It looks like you may have skipped some steps in the hill and mountain portions of the tutorial - it's been awhile since I used it. I'd suggest going back thru the hill and mountain steps to see if in fact you missed/overlooked something.

    4) Your forest appears just to be a solid color and has no texture or layer affects applied.

    Keep at it, you'll get the hang of it after a few tries.

    @Gregorus Prime - IIRC in this tutorial the lighting comes from the Southeast instead of the Northwest (which is the default for most software), I believe that's why the drop shadow appears backwards.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  4. #4

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    Thank you for your criticism, I know it's not bashing.

    I changed the layout of the landmass, now it does not look that square-cut. I also changed the river although the lake (that was supposed to be in the mountains) was ment to be the source of both rivers. I went through the mountain and hills section step by step but I couldn't find my mistake, yet.
    And I'll try some filters to add some texture to the southern forest.

    So, this is the map revised:
    Attached Images Attached Images

  5. #5
    Community Leader Facebook Connected Ascension's Avatar
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    Your lush jungle area in the south looks like you used one big stroke to make it, resulting in the wonky look of it. Try turning down the opacity on your brush and instead of using one big stroke, use dots to dab in some color here and there and not a solid mass.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  6. #6

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    Thanks, Ascension, I'll try that.

    I also found the problem with the mountains, there was a mistake in the lighting effects.

  7. #7
    Guild Expert rdanhenry's Avatar
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    I can tell just by looking at the coastline where you've added the new sea in the south, because the coast has been left smooth as created, while the older coastline has been given random detail. The brightness of the green border between the dark southern lands and the light green midlands bothers me. It is so bright against the rest of the map that it seems specially significant, as if marking a magical barrier or something, whereas I assume it is merely a transition between the two colorings. Maybe it's just me.

  8. #8

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    You are right, rdanhenry, the newly created coastline lacks the detail. I didn't think about that...

    The brightness of the green border between the dark southern lands and the light green midlands bothers me. It is so bright against the rest of the map that it seems specially significant, as if marking a magical barrier or something, whereas I assume it is merely a transition between the two colorings. Maybe it's just me.
    Magical border sounds nice, good idea. But it was not intendet. As you said it is a problem with the transition but I am working on it. I'll post an update when I made some changes.

  9. #9

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    Great start,

    I know the feeling. A couple of things. most of which have been mentioned I think.

    1) Squarish. Even with the revision, the land seems to angular. I would recommend staying away from all those straight looking lines.

    2) The climate transitions are a bit stark also. I would create an intermediary climate between them to soften the transition.

    3) I like the bold color scheme. It definitely lets you know what type of climate you are in.

    GL,
    Marc

  10. #10

    Wip

    I made some adjustments on the southern forest, added some textures and made the transitions smoother.
    Attached Images Attached Images

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