Results 1 to 3 of 3

Thread: Creating Dungeon Geomorphs in CC3

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guild Journeyer OldGuy's Avatar
    Join Date
    Jan 2010
    Location
    Corvallis, Oregon
    Posts
    110

    Post Creating Dungeon Geomorphs in CC3

    Hi all!

    I just posted this tutorial on my blog and wanted to share the link here as well. It's fairly rudimentary but I'd love to hear what you guys think. It's written assuming a basic knowledge of CC3 but I did try to detail everything out step by step. I hope it's clear and more than that I hope it's helpful. : )

    Tutorial - Creating Dungeon Geomorphs

  2. #2
    Community Leader NeonKnight's Avatar
    Join Date
    Aug 2007
    Location
    Surrey, Canada, EH!
    Posts
    5,051

    Default

    Looks good. I'll show you some tricks later if you want on how to MultiPoly a wall.
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  3. #3
    Guild Journeyer OldGuy's Avatar
    Join Date
    Jan 2010
    Location
    Corvallis, Oregon
    Posts
    110

    Post

    Quote Originally Posted by NeonKnight View Post
    Looks good. I'll show you some tricks later if you want on how to MultiPoly a wall.
    Yes I would. I played with multipoly a little but I couldn't get a look I liked. This method of offsetting the wall half the distance of the wall thickness isn't nearly as time-consuming as I had expected it to be. But I'm always interested in learned new methods. Expecially if they make things easier.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •