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Thread: Terrain test for the World Of UBORA

  1. #61
    Guild Journeyer Nexis's Avatar
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    Ok I'v been squinting at this too long and need a fresh pair of eyes on it. Question..Does this appear correct. It's a small island off the main coast only just under 20 km across.
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  2. #62
    Guild Apprentice Murcu's Avatar
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    It looks really nice. Only that at the very skinny bit on the northern piece of the island, it looks a bit weird the way the slants of the mountain disappear suddenly and turn into a black outline.

  3. #63
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    Quote Originally Posted by Murcu View Post
    It looks really nice. Only that at the very skinny bit on the northern piece of the island, it looks a bit weird the way the slants of the mountain disappear suddenly and turn into a black outline.
    Yea I don't care for the outline myself. It takes the eye away from the map. Just need to find a way to fix it and keep as much of the detail as I can.

  4. #64
    Guild Apprentice Murcu's Avatar
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    Maybe you should change the shape of the map to fit the slopes of the mount and have little bits jut out?

  5. #65
    Community Leader Facebook Connected Steel General's Avatar
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    You could try changing the black line to something tan/yellow/sand-y in color and then blur it a bit, might help soften the transition.
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  6. #66
    Guild Journeyer Nexis's Avatar
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    Quote Originally Posted by Murcu View Post
    Maybe you should change the shape of the map to fit the slopes of the mount and have little bits jut out?
    Interesting idea. I think I'll do some experimenting with that in mind. Thanks!


    Quote Originally Posted by Steel General View Post
    You could try changing the black line to something tan/yellow/sand-y in color and then blur it a bit, might help soften the transition.
    Yes a lighter color and a bit of judicious softening might just do the trick. Thanks!

  7. #67
    Guild Journeyer Nexis's Avatar
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    OK
    I altered the coastline and gave it more detail. I used a dark sand color then added the lowest ground color and blended the edge. I think it looks much better.
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  8. #68
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    OK
    Re-did the terrain. The last terrain version I didn't take the scale into account. Next up will be adding the water channels and rivers.
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  9. #69
    Guild Artisan LonewandererD's Avatar
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    Would it be possible to get a large pic, the mountains look very nice from at this scale but it can't hurt to get a close look at them. Nice work nonetheless

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  10. #70
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    Quote Originally Posted by LonewandererD View Post
    Would it be possible to get a large pic, the mountains look very nice from at this scale but it can't hurt to get a close look at them. Nice work nonetheless

    -D-
    Yea that's the max scale I have on the map. I was thinking about it when I added the scale bar. It seemed way too small a pic for The detail I want to do. I'm going to have to redo it at a much larger scale. If I zoom it out it gets way to fuzzy.
    This is of course more of an experiment so I have just learned I'm going to have a lot more work to do. No prob...

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