Very good job. I'm seconding, the textures look fantastic and it's a learning experience watching your map develop for me too![]()
Yeah, the textures made it really pop. Thanks for showing us the textures you used!
Gidde's just zis girl, you know?
My finished maps | My deviantART gallery
My tutorials: Textured forests in GIMP, Hand-Drawn Mapping for the Artistically Challenged
Very good job. I'm seconding, the textures look fantastic and it's a learning experience watching your map develop for me too![]()
I like the style. It reminds me of the old D&D days.
Thank you all for the positive feedback.
I am calling this map "finished" now that I have added a few more things :-)
I hope you like it... I guess I should get back to the Underkeep iso map I was working on...
-RPGMM
Varduh "Fantasy Town"
Vardah_Final.jpg
And w/o Test/Numbers
Vardah_Final_notext.jpg
@BHfuturist Check out my Video Tutorials & Vault of Free Map Elements
Unless otherwise stated in the post, all of my artwork is released into the Public Domain.
Well done, Sir!
Indeed! That's a fantastic finished map.![]()
Yes, I'm colorblind. But my pink fields and orange forests are avant garde!!
Lovely map!Deserving of a finished maps thread.
So, I am making a finished map thread for this map... but before letting go of the WIP I wanted to post a quick look at how I made the buildings.
Here is a building construction Kit...
BCK1.png
The steps I take to make the basics.
Buildings_Grass1.jpg
- Build the shape of the building on a grid, bigger than you need for your map. (First Layer)
- Add details using a smaller brush.
- Fill the main building shape with color. (New Layer)
- Fill two sides of the building with a gray and set it to "multiply". (New Layer)
- Use a "grunge" brush with a foreground/background jitter. Set the colors to (7F7F7F, BFBFBF) but any dark/light gray should work. Select only the building shape and brush, then set to Overlay. (New Layer)
- Fill the building shape with a gray, set it to "multiply", Blur it, and move it into position as a shadow. (New Layer)
- You should now have five layers.
- Shrink to the size you want it to be for the map.
- Repeat until you have a group of buildings.
- Draw lines around the buildings with small brakes for grass type areas, then add other lines and some dirt working out. (New Layer)
- If you don't yet have ground fill that with a tan/brown. (New Layer)
- Color in the area around the buildings with a grass green color. (New Layer)
- Add to more "dirt" layers using step 5 for the grunge/overlay. (New Layer x2)
- Select each building (or several at a time and change the hue/saturation) to make them all different colors.
- If you merged your buildings into one Layer then you should now have 6 Layers.
- Now play with the overall levels and hue/saturation.
I hope this gets you started making buildings this way. Now I need to figure out my first finished map thread!
@BHfuturist Check out my Video Tutorials & Vault of Free Map Elements
Unless otherwise stated in the post, all of my artwork is released into the Public Domain.
Nice job, RPGmm.
Ugh, I keep trying to Rep you RPGmm but it won't let me because I already did and I keep forgetting! Memory ain't what it used to be.
Yes, I'm colorblind. But my pink fields and orange forests are avant garde!!