Page 2 of 2 FirstFirst 12
Results 11 to 14 of 14

Thread: Thalor -- The Oslin Peninsula

  1. #11
    Guild Novice
    Join Date
    Mar 2012
    Location
    San Franciscan
    Posts
    19

    Default

    I see. Path of least resistance + Gravity = Bunches of rivers joining, converging.

    I'll make sure to do that on my next map.

  2. #12
    Guild Novice
    Join Date
    Mar 2012
    Location
    San Franciscan
    Posts
    19

    Default

    OslinV2 New and Improved.png

    Look! I fixed it!

    No more divergence!

  3. #13
    Guild Expert jbgibson's Avatar
    Join Date
    Oct 2009
    Location
    Alabama, USA
    Posts
    1,429

    Default

    You have the idea now - much better rivers. There's still an odd bit - the fragment SE of Dorils doesn't go anywhere.

    A thought - the wave lines in the sea are a lot sharper than the coast or the rest of the handdrawn linework. Is there a way you could fuzz them / distort them slightly?

    Nice map!

  4. #14
    Guild Novice
    Join Date
    Mar 2012
    Location
    San Franciscan
    Posts
    19

    Default

    Thanks!

    The fragment in Dorils just does what it does.

    And sure, I'll go ahead and fuzzy them up.

    Time for the fourth version of the map!

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •