Cool concept, Michael. You don't see this type of non High Middle Ages environments very often. Only point of criticism I'd have is that the palisade in the south-east lacks textures.
Over the last 2 days, I've been working on an upscale Saxon Ring Fort, which could also serve as an Iron Age hill fort or a viking stronghold. Too often "barbarian" strongholds are depicted as overly primitive cultures. Barbarians were often fairly civilized and advanced in technology, but because they are different - language, customs, dress, to socalled civilized cultures they are considered "barbarous". Presumably, the residents of the town dwell within walls outside of the hill fort. At bottom, left to right: spring house, brewery, watch tower, smith, and granary. At top is left to right: oracle's hut, the worship tree, and stables. At center is the long hall. This map is 72 x 72, so should easily fit Roll20.
Of course, as always, I created this using Xara Designer Pro x11, a vector drawing program using photo-realistic textures from cgtextures.com
GP
saxon-ring-fort-compressed.jpg
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Cool concept, Michael. You don't see this type of non High Middle Ages environments very often. Only point of criticism I'd have is that the palisade in the south-east lacks textures.
I actually fixed that, and moved the oracle to the other side of the tree (since the rest of the fort fears her, the further away from everyone else, the better) - good notice though. And I agree, not enough pre-castle culture fortress love out there, so I thought this needed to be created.
Thanks, Wired.
GP
saxon-ring-fort.jpg
Last edited by Gamerprinter; 04-15-2017 at 04:43 PM.
Gamer Printshop Publishing, Starfinder RPG modules and supplements, Map Products, Map Symbol Sets and Map Making Tutorial Guide
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Artstation Gallery - Maps and 3D illustrations