I have windows 10 64 bit and G.Plates seems to work just fine on it, granted I have no idea how to actually use the software... yet, but it does work after fruitlessly playing around with it for a couple of hours.
Other people might not say so but I have a tendency to avoid making worlds that are too Earthlike. It doesn't have to be exact though, and you're right, I probably shouldn't shoot for obsessive-level details with this (I mean, we can barely predict the weather a week ahead, extrapolating that out to years, decades or even up to millions of years to set something the way it is, its mainly all just guesswork, and I know that, so although I'm a bit of a perfectionist I can settle for "good enough" rather than "exactly what we would see in reality")
Also, I've looked up GPlates and from what I understand there is not a 64 bit version, only 32, so how can I use that? I'm looking at the 2.0, so maybe 1.0 had 64 bit support but I'd rather figure a way to use 2.0 than use an old version...
(I stand corrected, there is a 64 bit version...for Mac. But I use Windows 8, soo...)
Last edited by SpacePioneer; 10-01-2017 at 11:33 AM.
I have windows 10 64 bit and G.Plates seems to work just fine on it, granted I have no idea how to actually use the software... yet, but it does work after fruitlessly playing around with it for a couple of hours.
a microsoft 64 bit os will run 32 bit programs
if it did not then there would really be NOTHING that worked on win 10 64 bit
there really are not many true 64 bit microsoft software programs
--- 90 seconds to Midnight ---
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--- Penguin power!!! ---
Huh...I thought you couldn't run 32 bit programs on a 64 bit system, but I guess I stand corrected...Sorry about that.
If you look around you'll see people spending months or even years creating realistic worlds from scratch, and some people post amazing WIPs that slowly stop getting updates. To avoid overcommitment and burnout, I recommend setting goals and constraints on your project so that the pursuit of perfection doesn't drive away the good.
Very good point. I often advise people looking to start with tectonics, that making it right is very consuming and that 99% of the folks give up. But this is much better wording for the same advice.. I might steal it someday, humanist_geek.
Yet, still, what's wrong with having a 10-year plan for your conworlding hobby - it's a grownmen's hobby anyway.
I am looking to go pretty far with this but I don't feel like 'm going to become over-committed or anything like that. I just like worldbuilding and I want to put in the work I would normally put into several into one instead.
Also I've looked around and I tried to use GPlates but I can't really figure it out, at least what I need to do to use it how I'd like. All I really need though is just a way to draw on a sphere and export the results. I can pretty much do the rest in 2D except creating the end result which I'll make in Grand Designer, most likely, unless I find a program I can figure out how to make atmospheres with.
well if you live in the Northern hemisphere - winter is coming
BIG projects are a good " Over Wintering " project
a few years back i reprocesed the real venus data from Megelian mission
-- removed the striping and extracted shading related height data
this did take 6 to 7 months of near full time work
and when it is 0 F to -15 F outside ....
the orig on the left and the cleaned up on the right ( one small area anyway )
so plan on the TIME NEEDED
and the amount of time you CAN devote to it
( with some TIME OFF TO DO SOMETHING COMPLETELY DIFFERENT FOR A DAY OR THREE !!! )
--- 90 seconds to Midnight ---
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--- Penguin power!!! ---
I have a lot of time anyway currently, and probably will for awhile, so thats not much of an issue...
But, wow...You can't really tell it's not real data...Wow.