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Thread: Voradin

  1. #11
    Guild Journeyer Tom_Cardin's Avatar
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    Ramah - Thank you! The mountains were the foundation of this map and I wanted them to have a lot of character and dimension.

    Tear - Thank you for your feedback, you have a very good eye and I appreciate you taking the time to give my map a good critique.

    Gandwarf - Thank you! I am going to break down all the different elements and try my hands at tutorials for making those elements. A lot of it was trial and error for this map as this represents a learning experience for me of compositing elements together from 3D rendered mountains and trees, freehand painting, texture overlays, more overlays, and some overlays on top of overlays to get the overlays looking right. My plan is to remake a few of the elements that make up this map in a tutorial form that I can share - I need to understand what I did as well, a lot of it is a blur that I will need to structuralize if I am ever going to be able to reproduce these techniques.

    Sapiento - Thank you!

    Steel General - Thank you! I am very happy with the feedback I recieved while this was on the WIP thread. This guild provides a wonderful service to artists at any level of ability, for which I am very grateful.

    Ravells - Thank you! I don't think they would have come out as well without the lot of you pushing me to go past my own level of satisfaction. Again, thanks!

    Nian - Thank you! I have posted my forest texture, 100% the same as what is used on this map, though rescaled, in the mapmaking elements thread under "forest texture"...On this map the forests are made up of three layers - a color overlay on top of the grey stone texture of the ground (this is cut out of the grass plains texture)...this is necessary because the main layer of forest that has the actual tree details is a pure overlay so that the shading of the mountains and land beneath the trees carried through. The last layer of forest is a few thousand individually pasted trees around the edges of the forest. I believe about 75% of the total time making this map was spent on the forests.

    Clercon - Thank you!
    My debut novel, The Final Warden is available on Amazon.com in paperback and on Kindle.

    Please visit my blog for more information about my writing and my art

    Please visit my sketchbook on Conceptart.org
    TomCardin

  2. #12

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    Really great work, wow!

  3. #13
    Community Leader Facebook Connected torstan's Avatar
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    Lovely map indeed. Your texture work is great. I'm not sold on the border - the perfect computer generated bevels contrast a bit too much with the hand drawn elements and layered textures of the map. However if that's a criticism then it's really just to say that your map is too sexy for its border

    Wonderful work. I love the way your style is going.

  4. #14
    Guild Novice Pruneau's Avatar
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    Tom Cardin, I just saw your map thanks to Gandwarfs mention. I'm blown away by the beauty of this. Amazing mountains, real looking and still fantasy, fantastic forests - how did you do that? -, lots of detail in attention in all things, really a beauty to behold. I love the forest names, delicately laid over the forests with just enough contrast to read them perfectly, but still not disturbing the image at all. Perfectly fitting fonts all around. Excellent water masses, lovely textures throughout - I love the north plains with the cracks, I can't fault anything in it. I'm jealous.

    Looks like the pixies themselves made it!
    Greetings from Pruneau aka Rudy

    Our miniature painting and terrain making blog

  5. #15
    Guild Journeyer Tom_Cardin's Avatar
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    Ruedy - Thank you!

    Torstan - glad you like the direction I am going, I do too. I could spend a lot more time with the border and I think I will be when I get the time (under the gun at work atm). Thank you for your critique - I really want to explore what I can do with a border for this map that doesn't break the floating overhead illusion. One thing I want to try is actually bording it with clouds.

    Pruneau - Thank you for the praise shower! The way I did the labelling is just something I saw done here by some of the really fine cartographers here - I wanted to get the same effect on the mountain labels but there is just too large a variety of things going on underneath those. All the details are just extrapolated from the simple map sketches I made around the gaming table while running my friends around this land. I think that is what really helps bring things to life, having a working vision of the world in my head.
    My debut novel, The Final Warden is available on Amazon.com in paperback and on Kindle.

    Please visit my blog for more information about my writing and my art

    Please visit my sketchbook on Conceptart.org
    TomCardin

  6. #16
    Community Leader Facebook Connected torstan's Avatar
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    Glad to be useful, and congratulations on the featured map - you definitely deserve it.

    Clouds might work, but then you have an issue with why there are no clouds on the rest of the map. I'd be very interested to see what you come up with for that.

    Perhaps some form of rough textured stone border? That would tie in with the mountains? Equally, a more ornate leafy border with some stylised foliage might work, tying in with the forests.

  7. #17
    Professional Artist Turgenev's Avatar
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    Very nice, Tom. I'll have to spread the rep around before I can rep you again.
    Cheers,
    Tim

    Paratime Design Cartography

    "Do infants have as much fun in infancy as adults do in adultery?" - Groucho Marx

  8. #18

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    I really like this map.

  9. #19

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    Wow! Beautiful work! May I ask how you achieve that beautiful looking forest?

  10. #20
    Guild Apprentice Raven Moon's Avatar
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    OUTSTANDING WORK!!! Favorite map so far. I want to create this style with topo lines as well as a few other features.

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