Quote Originally Posted by RobA View Post
I've worked with similar systems for HMI display screens. The key is to have different symbol representation tied to the zoom level (even if dealing with vector graphics, which neither of these are).

Ideally, you need to set a visibility threshold in the zoom out, and provide ranges for different representations. I believe Viewingdale does (can?) work this way.

-Rob A>
In FM8 this is absolutely correct with fill styles (textures), but it doesn't apply to raster symbols (objects), because they have their own scale definitions.