Okay, I will need to work out the details more. The unit for unit system was developed by farmers where a unit of rice would be traded for a unit of grain, fruit, animal fodder, and so on; this worked because all goods where perishable and all had immediate practical use. The unit for unit system (abbreviated to UUS for writing purposes) was then adapted into the trading of other materials but as all meaterials can't be traded by a like-like basis the UUS is used create a base worth of the material and the local trading post (who communicates with other posts across the Dal Lands) works from there to determine an items worth taking into account usability, rarerity and local abundance. They can also prevent the trade of illegal items or items with very little worth (so firewood would only really have worth in your town market), extra cost for manpower and time are meshed out by the haggling merchants who try to get the most for their goods, a lot of shouting is involved but physical altercations are forbidden.

Smaller items are priced in a similiar way, the item is weighed and then the vender puts up the price in accordance with quality, time and so forth. Non-item services either charged a certain amount of commidity currency (or Bajid in form of Dal iron coins, or Chakit in the form of rice) for their services or are completely negotiable. Salary are paid in bajid/chakit or in a portion of the material they helped to create. A salary goes down if lodging and food has to be provided but that is worked out at its appropriate time. All in all it mainly comes down to haggling, haggling is considered to be the most common Dal pasttime, the UUS and trading posts just help to give it some structure and control.

Want to write more but I have to rush off to work.

-D-