The depth of my dissatisfaction is great.
durndl_in_prog.jpg
I made the buildings in Inkscape (which I downloaded mostly for this map, though I've already found more uses for it). I don't want to do every block one at a time. It'd be *easier* to do bit by bit in inkscape, but my computer doesn't like doing that very much.
So now I'm wondering maybe mapping out which areas are primarily residential/etc and coloring them differently. Then marking important locations, landmarks, etc.
I don't know what to do.
In other news, I've figured out the basic guild system in Durndl. The guilds cover professions and if you practice that profession, you join that guild. Within each guild are Houses that compete with one another. When a House gets interesting info from another city, they tell their members first, then release it to the guild. The guilds didn't always work this way, but as their importance in Durndl grew, they expanded and changed. I have the guild list and they're ranking within the city (the highest ranked guilds are those that helped overthrow Elosian control of the city. That is how the Theater/Arts Guild became so important in Durndl). The guilds are active in the government, maintain dock space (the docks extend beyond the walls of the city. The outer docks are guarded by those who rent them), provide education (nearly all schooling in Durndl goes through the guilds; students don't have to participate in the guild, but that is one way to pay off school fees), and intercede if a guild member gets in trouble over seas. Guilds may also set a min/max on price/quality, but other than protecting against extremes, they usually leave that to the Houses to bicker out.
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ETA: Is by hand really my best option? I started with some buildings over in in the Warren using Inkscape's path editing tool to make the buildings fit the shape of their blocks.
(The thin line going down one side is part of a grid I'm using to help me keep track of where I am.)
Surely, there is a more efficient way to do this.